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Coding > Gamecube SDLoad

#156423 - gauauu - Fri May 09, 2008 4:24 pm

I've gotten a report that my Anguna game fails on VBA for gamecube using SDLoad. (just hangs at a white screen) Does anyone here have experience running homebrew via that platform, that might be able to help me diagnose what could cause the problem?

#156466 - Chano Marrano - Sat May 10, 2008 8:11 am

VBA for GameCube doesn't work as good as VBA for PC. For example, in my game sound doesn't work, and it's a bit slow. Try to pad the rom size to 2MB (or 4, or 8, etc).
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