#8032 - whodoo - Tue Jul 01, 2003 1:24 am
when using rotating sprites..if I set the values like
sprites[nr].attribute0 = COLOR_256 | SQUARE | ROTATION_FLAG | SIZE_DOUBLE | numItem->y;
and then RotateSprite(0,angel,zoom-a/10,zoom-a/10);
all the sprites with ROTATION_FLAG will rotate and zoom, not only number 0..why?s that?
sprites[nr].attribute0 = COLOR_256 | SQUARE | ROTATION_FLAG | SIZE_DOUBLE | numItem->y;
and then RotateSprite(0,angel,zoom-a/10,zoom-a/10);
all the sprites with ROTATION_FLAG will rotate and zoom, not only number 0..why?s that?