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Coding > tilemaps

#958 - whodoo - Sun Jan 12, 2003 7:48 pm

how big tilemaps can I use? I make the maps in a program and the biggest size seems to be 80x70 or something..but I guess I can make them in Any size?

#960 - snug - Sun Jan 12, 2003 8:02 pm

There is a hardware limitation of 1024x1024 but you can do any size you want by reloading parts of the hardware map as necessary.

#961 - Nessie - Sun Jan 12, 2003 8:21 pm

Right, it seems like many games just have a small-ish tilemap in hardware, then they dynamically write new tilemap data into the map area as the player moves around. Since the data is written into off-screen areas, the player should never realise what's happening...it will just seem like they are in a very large area. It's all about illusions. :)

As you may have guessed, this method is not as easy as just using a static tile map. If you are just getting started, I might recommend going the easier route for now...