#163110 - sgeos - Mon Sep 22, 2008 7:19 pm
What is the best rapid prototying development environment for the DS at this point? I'm looking to create a throwaway prototype on the DS. I do not care what the language is, although I'm ideally looking for something higher level than C or C++.
#163269 - strat - Sun Sep 28, 2008 1:10 am
I guess if you want to make DS software quickly, libnds is the only way to go. I even tried bypassing the lib by making my own i/o interface, starting with the FIFO and touchscreen and moving on to 3D hardware (I already did my own for GBA, so the 2D graphics is only a small learning curve). Got a draw on touchscreen program working without libnds, but after doing the 3D hardware for a bit I was like screw this and just linked the semi-OpenGL stuff with the code I already did. It's easy to appreciate how thorough that lib is.
#163339 - strat - Tue Sep 30, 2008 12:24 am
Wow, I didn't even think about Lua. Is it easy to wrap Lua code in a C prog?