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Coding > gbafix broken on devkitARM23b x86_64 version

#164523 - relpats_eht - Wed Nov 05, 2008 3:05 am

I'm not sure if this is known or not and am in too much of a rush to check, but possibly gbafix or possibly just something about the compiler version causes invalid Nintendo logos and bad header checksums on all roms it compiles. I tried recompiling other versions of gbafix and those failed as well.
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- relpats_eht

#164525 - zazery - Wed Nov 05, 2008 9:51 am

I posted about this on the devkitPro forums here. The easiest way to fix it is to compile gbafix with the -m32 flag.