#8363 - Blufire - Wed Jul 09, 2003 4:34 am
When I set the horizontal flipping attribute on my sprite, the sprite doesn't display right. It looks like its taking one pixel from the sprite and displaying it in one huge 64x64 box... I'm using mode 0, background 0... is there anything I need to change to get sprite flipping to work?
#8372 - Touchstone - Wed Jul 09, 2003 9:32 am
Is your sprite rotation/scaling flag set? Look at where in the object attribute the flipping flag bits and rotation/scaling parameter bits are.
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#8375 - GBA Coda - Wed Jul 09, 2003 11:38 am
Hi,
The HFlip/Vflip can on be done to Sprites that are NOT set for rotating/scaling. So make sure the scaling/rotation & double size flags are not set, else the sprite will disapear...
The same goes for rotating sprites. If you set the HFlip/Vflip flags on rotating sprites, they will disapear too!
i hope that helps.
GBA Coda ( kinda )
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#8406 - Blufire - Wed Jul 09, 2003 8:06 pm
If I disable rotation/scaling, the sprite doesn't show up at all. Previously it would at least magnify one pixel to a 64x64 square.