#25349 - lordmetroid - Sat Aug 21, 2004 7:26 am
A dicussion on #gbadev got me interested to use synthesis instead of samples for my music files to save memory... Now I have tried to get an understanding of ADPCM by browsing the net in random locations...
If I understood this correctly, one only saves the frequenzy of the wave at distinct points and then interpolate between them to get a curve of preference...
However this is very uncertain to me, perhaps someone can explain this a little bit further
_________________
*Spam*
Open Solutions for an open mind, www.areta.org
Areta is an organization of coders codeing mostly open source project, but there is alot of sections like GBA dev, Language learning communities, RPG communities, etc...
If I understood this correctly, one only saves the frequenzy of the wave at distinct points and then interpolate between them to get a curve of preference...
However this is very uncertain to me, perhaps someone can explain this a little bit further
_________________
*Spam*
Open Solutions for an open mind, www.areta.org
Areta is an organization of coders codeing mostly open source project, but there is alot of sections like GBA dev, Language learning communities, RPG communities, etc...