gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

Coding > View frustum culling

#25526 - tomer - Tue Aug 24, 2004 1:37 pm

Hi
I am having a problem with constructing the view-frustum planes
in world_space, can you help me?

I know the theory well, and I even tried to use acompaning source codes,
but it wouldn't work right. It's really annonying, cause I know the theory.

plz answer me only if you've implemented one