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Coding > In reference to the FF2 Gba Demo version 0.2

#26267 - phrax - Fri Sep 10, 2004 8:05 pm

When the guys did the transitions between maps, how did they do the sprite blurring?

#26270 - zazery - Fri Sep 10, 2004 11:28 pm

It's called mosaic and I believe. You can read more about it here at TONC.

Edit: Fixed TONC, I speed read too much.


Last edited by zazery on Sun Sep 12, 2004 10:08 pm; edited 1 time in total

#26273 - Krakken - Sat Sep 11, 2004 12:49 am

TONC :)

#26309 - Ethos - Sun Sep 12, 2004 5:44 pm

Yup,

just using the REG_MOSAIC register and updating the values after waiting for a vsync

#26398 - phrax - Tue Sep 14, 2004 5:28 pm

Thank you much for the information. I've already started working on it some, and I feel like I almost have it down.