#27121 - MumblyJoe - Mon Oct 04, 2004 3:25 am
I was thinking about this idea a while ago: making a dll/library for windows/linux/whatever for rapid development of gba conversion software.
Just to be clear it would mean something like a dll with all the functions and structures most tools already use, like palette conversion, bitmap conversion, tile/sprite things etc.
I just imagined it would be useful to anyone to be able to use tons of pre-made functions for this and rapidly write thier own tools or tools to distribute, with the added obvious bonus that they could get new libraries to link in that solve any problems that are found (improving thier product and the library).
Only problem is my time is pretty crammed right now, but I can see it still happening perhaps with some help. What I would like is some info if people could give it to me, to help me make some starting decisions:
Is this a good idea at all?
Is it too late for the gba to bother?
Would you contribute?
Do you like sourceforge?
Is most tool dev done in C or C++ or Delphi etc...?
Do you use Windows, Linux or Mac OS?
I imagine it bieng a C based lib hosted on sourceforge, if it's worth doing at all. I just imagine C because its pretty widely compatible, even though I use C++ myself mostly, I just dont think a collection of relatively simple functions needs the C++ approach.
Just my dream seeing as I have enough of my own tools that share virtually identical code, which I would like to share and improve and add on to with everyones help.
Thanks.
_________________
www.hungrydeveloper.com
Version 2.0 now up - guaranteed at least 100% more pleasing!
Just to be clear it would mean something like a dll with all the functions and structures most tools already use, like palette conversion, bitmap conversion, tile/sprite things etc.
I just imagined it would be useful to anyone to be able to use tons of pre-made functions for this and rapidly write thier own tools or tools to distribute, with the added obvious bonus that they could get new libraries to link in that solve any problems that are found (improving thier product and the library).
Only problem is my time is pretty crammed right now, but I can see it still happening perhaps with some help. What I would like is some info if people could give it to me, to help me make some starting decisions:
Is this a good idea at all?
Is it too late for the gba to bother?
Would you contribute?
Do you like sourceforge?
Is most tool dev done in C or C++ or Delphi etc...?
Do you use Windows, Linux or Mac OS?
I imagine it bieng a C based lib hosted on sourceforge, if it's worth doing at all. I just imagine C because its pretty widely compatible, even though I use C++ myself mostly, I just dont think a collection of relatively simple functions needs the C++ approach.
Just my dream seeing as I have enough of my own tools that share virtually identical code, which I would like to share and improve and add on to with everyones help.
Thanks.
_________________
www.hungrydeveloper.com
Version 2.0 now up - guaranteed at least 100% more pleasing!