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Coding > ham_SetMapTile

#31372 - _pluto9 - Fri Dec 10, 2004 4:59 pm

For some reason, when I draw a tile, and then draw a tile over it, some portitions of the bg in the second tile drawen will look as if the second tile wasn't drawn (I hope I explained that right..) I fixed this problem by writing the values of my tiles to a buffer and thten drawing it all at once, but what is the reason for this?

P.S. might I add, this problem only occurs on some emulators, and the actual GBA hardware

#31373 - Lord Graga - Fri Dec 10, 2004 5:08 pm

There is a seperate forum for HAM users on their website. Please take your HAM questions there.