#31372 - _pluto9 - Fri Dec 10, 2004 4:59 pm
For some reason, when I draw a tile, and then draw a tile over it, some portitions of the bg in the second tile drawen will look as if the second tile wasn't drawn (I hope I explained that right..) I fixed this problem by writing the values of my tiles to a buffer and thten drawing it all at once, but what is the reason for this?
P.S. might I add, this problem only occurs on some emulators, and the actual GBA hardware
P.S. might I add, this problem only occurs on some emulators, and the actual GBA hardware