#45544 - bmnb1234 - Sat Jun 11, 2005 9:48 pm
Hi
I have allotted of programming experience but new to GBA. I what work a big project. Which is the best compiler HAM, devkitARM, or DevKit Advance?
Thank you for time!
Jason[/b]
#45545 - DiscoStew - Sat Jun 11, 2005 9:53 pm
I'd recommend DevkitARM. I use it in my own projects.
DevkitAdv has not been updated in a very long time, but there are a few individuals that still use it.
I've no experience with HAM, so I can't give an opinion on it.
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#45563 - tepples - Sun Jun 12, 2005 1:22 am
If you're a beginner, try devkitARM release 11. Release 12 shipped with one known bug (fix here) and allegedly a few unknown bugs.
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#45770 - bmnb1234 - Tue Jun 14, 2005 7:56 pm
Thanks
I am tying to get the Yeti3d game engine to compile am using devkitadv but when I execute the make.bat I just get error messages. The author says to use devkitadv but the compiler is not very user friendly and has no documentation just an FAQ on it homepage. My question is it possible to use DevkitARM with yeti3d and if so anyone have experience with it? What modifications would I have to do make it work with DevkitARM?
Thank you for your time!
Jason