This is a read-only mirror of the content originally found on forum.gbadev.org
(now offline), salvaged from Wayback machine copies. A new forum can be found here.
Coding > Acceptable formats for bg?
#48958 - 3dfx - Sun Jul 24, 2005 8:58 pm
Does anyone know what formats either devkitarm or goldroad assembler accept? I tried a bunch of formats and neither was able to read them.
#48960 - Lord Graga - Sun Jul 24, 2005 9:08 pm
bg? background map?
#48984 - 3dfx - Mon Jul 25, 2005 1:25 am
Either....or better yet both.
#48985 - headspin - Mon Jul 25, 2005 1:37 am
If your using a conversion tool like gfx2gba it should produce any format you like. Run it at command line wihtout any parameters to get a list of switches or read the readme.txt in the archive.