unsigned char unlock[] = {
0xAC, 0x32, 0xE4, 0x68, 0xC0, 0xFE, 0xA8, 0xE2,
0x42, 0xF0, 0xAA, 0x9E, 0x12, 0xBC, 0xDC, 0x92,
0xDA, 0xAA, 0x70, 0xF4, 0x8E, 0x3E, 0xF0, 0x00,
0x0E, 0x18, 0x8A, 0xF2, 0x9A, 0x2C, 0x1A, 0xAC,
0x58, 0xD8, 0xC8, 0xD2, 0x8A, 0x8E, 0xF6, 0x6A,
0x9E, 0x7A, 0x16, 0x9C, 0x26, 0xAA, 0x72, 0x0C,
0x90, 0xA2, 0x7A, 0x48, 0xE2, 0xAC, 0x3E, 0xAE,
0x16, 0x20, 0x76, 0xE8, 0xD6, 0x6E, 0xE4, 0x7C,
0xBE, 0x08, 0xB2, 0x2C, 0x24, 0xB4, 0x18, 0x5A,
0x32, 0x00, 0x06, 0x4E, 0x60, 0xF2, 0x9C, 0x02,
0xC4, 0x2A, 0x96, 0xDE, 0xD8, 0x20, 0x90, 0x9A,
0xD2, 0xE0, 0xFA, 0x88, 0x40, 0x7A, 0x58, 0x10,
0x22, 0xA6, 0x98, 0x3E, 0x12, 0xEA, 0x2E, 0x18,
0xFC, 0xFA, 0x52, 0xB8,
};
// Unlock
int i;
u32 temp32;
for (i = 0; i < sizeof(unlock) / sizeof(unlock[0]); i++)
{
temp32 = *((vu32*)(0x08000000 + (unlock[i] << 1)));
} |