#69369 - HyperHacker - Mon Jan 30, 2006 10:36 am
I've been doing some research and poking around a bit, and it seems the DS's firmware reads some bytes in this range (specifically 080000DE), probably when it checks the game info. However, this range is marked as 'unused' in GBATek. Is it truly unused, and if so, why does DS read it?