#70157 - Kaiser - Sat Feb 04, 2006 8:05 pm
I've been working on a test project for the gba, I recently been adding data and more data for sprite display, sounds etc. When adding data, I used two raw data files converted to .o files (first file is 284,405 bytes, the other 119,314 bytes).
In my header (.h) file I have them setup as:
extern unsigned char data_file1[];
extern unsigned char data_file2[];
when trying to compile with these data files I get a ewram overflow error during compile.
here is a screenshot of the command prompt.
[Images not permitted - Click here to view it]
I am assuming that I am compiling too much data into the rom, but how can I get around this limit, and is there any docs that deals specifically with ewram?
I appriciate any feedback. Thanks
In my header (.h) file I have them setup as:
extern unsigned char data_file1[];
extern unsigned char data_file2[];
when trying to compile with these data files I get a ewram overflow error during compile.
here is a screenshot of the command prompt.
[Images not permitted - Click here to view it]
I am assuming that I am compiling too much data into the rom, but how can I get around this limit, and is there any docs that deals specifically with ewram?
I appriciate any feedback. Thanks