#76288 - lophyte - Mon Mar 20, 2006 5:28 am
Hey All,
I'm trying to get my feet wet, so to speak, with GBA devleopment. I've had a bit of C/C++ experience and I'm just beginning to learn the GBA specific stuff. I've got devkitPro/devkitARM with libgba set up on my Linux system, and I tried compiling the GBA examples. All of them work on my NDS w/ GBAMP, *except* for ansi_console.gba and the "hello world" template.gba. Though, they all work in VirtualBoyAdvance. I've done some researching and haven't been able to find a solution to this.
Does anyone have any idea what's going wrong?
Thanks!
I'm trying to get my feet wet, so to speak, with GBA devleopment. I've had a bit of C/C++ experience and I'm just beginning to learn the GBA specific stuff. I've got devkitPro/devkitARM with libgba set up on my Linux system, and I tried compiling the GBA examples. All of them work on my NDS w/ GBAMP, *except* for ansi_console.gba and the "hello world" template.gba. Though, they all work in VirtualBoyAdvance. I've done some researching and haven't been able to find a solution to this.
Does anyone have any idea what's going wrong?
Thanks!