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Coding > Unused GBA header fields

#81456 - HyperHacker - Sat Apr 29, 2006 7:04 am

Hey, does anyone know if the bytes at 0xB5-0xBC in the GBA header actually do anything? Do any commercial games have them set, and do any loaders/patchers/whatever use them? I was thinking I might use them in my GBA Booter for DS to define the ROM address and other info of a built-in border image, so homebrew GBA games could include their own border like Game Boy can on Super GB. Unfortunately it still has to use the built-in GBA BIOS to boot up, so I can't just put the info in place of the Nintendo logo.