#4805 - delbogun - Thu Apr 10, 2003 9:54 am
I've managed to display a correct map with tiles in rotation background using screen mode 1 and background 2 (using dovoto's tutorial).
But when I try to display the map in text background mode using screen mode 0, the map doesn't look like as it suppose to do. Displaying wrong tiles in wrong location.
I'm using this:
REG_BG3CNT = TXTBG_SIZE_256x256 | CHAR_BASEBLOCK_0 | SCRN_BASEBLOCK_16 | BG_COLOR_256;
Does the map for rotation background have a different layout than the map for text background (since i'm using same map to both examples)? If so, what is the layout for both maps and where can I get a mapeditor that can convert into both layouts?
But when I try to display the map in text background mode using screen mode 0, the map doesn't look like as it suppose to do. Displaying wrong tiles in wrong location.
I'm using this:
REG_BG3CNT = TXTBG_SIZE_256x256 | CHAR_BASEBLOCK_0 | SCRN_BASEBLOCK_16 | BG_COLOR_256;
Does the map for rotation background have a different layout than the map for text background (since i'm using same map to both examples)? If so, what is the layout for both maps and where can I get a mapeditor that can convert into both layouts?