gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

Coding > dooby's gbalib: play_sound()

#4867 - Pock - Sun Apr 13, 2003 5:55 pm

When calling play_sound() from doobys gbalib, the sound doesn't stop:

init_sound();
play_sound(sample, sample+SAMPLESIZE);

Does anyone know what's wrong here?