#7927 - krom - Sat Jun 28, 2003 7:29 pm
[Images not permitted - Click here to view it]
Damian Yerrick has made a really nice audio compression codec for the GBA:
Audio is big. GBA carts can be as small as four megabytes. If you want
to include a lot of audio on a cart, you're going to have to compress it.
The 8ad package includes a tool that compresses audio to 4 bits per sample
using ADPCM techniques and a real-time decoder that plays monaural audio
using 6 percent of the GBA's CPU time.
Download the demo binary and C source from the main site!
Damian Yerrick has made a really nice audio compression codec for the GBA:
Audio is big. GBA carts can be as small as four megabytes. If you want
to include a lot of audio on a cart, you're going to have to compress it.
The 8ad package includes a tool that compresses audio to 4 bits per sample
using ADPCM techniques and a real-time decoder that plays monaural audio
using 6 percent of the GBA's CPU time.
Download the demo binary and C source from the main site!