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News > 8ad: ADPCM audio compression for GBA

#7927 - krom - Sat Jun 28, 2003 7:29 pm

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Damian Yerrick has made a really nice audio compression codec for the GBA:

Audio is big. GBA carts can be as small as four megabytes. If you want
to include a lot of audio on a cart, you're going to have to compress it.
The 8ad package includes a tool that compresses audio to 4 bits per sample
using ADPCM techniques and a real-time decoder that plays monaural audio
using 6 percent of the GBA's CPU time.


Download the demo binary and C source from the main site!