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News > Tech Demo: God
#48979 - krom - Mon Jul 25, 2005 12:10 am
#48980 - Lord Graga - Mon Jul 25, 2005 1:00 am
Just simply amazing if this could turn into a Dungeon Keeper clone.
I am truely looking forward to the next release - I am very impressed.
#49008 - nrx - Mon Jul 25, 2005 1:44 pm
Lord Graga wrote:
Just simply amazing if this could turn into a Dungeon Keeper clone.
I am truely looking forward to the next release - I am very impressed.
Thanks, it's nice to get some feedback :)
To be honest, I'm afraid I won't have much time to work on this game in the coming few months (actually this is the reason why I wanted the source code to be available for download now - I would be happy if it can be useful for some people). But don't worry, I haven't given up yet , and I'll try to continue the development! (I'm mostly interested in adding some characters to the game, with basic rules, and let them do what they want: eat, sleep, drink, work, play, etc.)
If possible I'll soon do a few modifications and recompile everything: I've learnt things recently that I'd like to include (compression of textures, use the bios for the vwait, etc.).
#49010 - headspin - Mon Jul 25, 2005 1:54 pm
Very impressive work. Your intro screen has an interesting terrain generator, could be useful for a Populous clone. Any chance this engine will be ported over to DS? _________________ Warhawk DS | Manic Miner: The Lost Levels | The Detective Game
#49011 - nrx - Mon Jul 25, 2005 2:24 pm
headspin wrote:
Any chance this engine will be ported over to DS?
Maybe, but not by me ^_^ (I haven't started to code on the NDS - I will, but I don't know when!)