#4101 - krom - Wed Mar 19, 2003 12:05 am
[Images not permitted - Click here to view it]
Here is a demo by peebrain that shows the effects of Color on the GBA:
Whipped up this demo to look at the color capabilities of the GBA in
a nice pseudo-GUI environment. It has three "sub"-demos. Use L and
R to cycle through the demos. The source is included as well. I tend
to write a lot of Qbasic code to do some tedious work, so I put those
in there as well. Intended to be run on the hardware, not emu's
(although it works fine in them).
Download the demo and CPP source straight from the main site!
Here is a demo by peebrain that shows the effects of Color on the GBA:
Whipped up this demo to look at the color capabilities of the GBA in
a nice pseudo-GUI environment. It has three "sub"-demos. Use L and
R to cycle through the demos. The source is included as well. I tend
to write a lot of Qbasic code to do some tedious work, so I put those
in there as well. Intended to be run on the hardware, not emu's
(although it works fine in them).
Download the demo and CPP source straight from the main site!