gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

Announcements And Comments > Micro Lua DS 2.0 is out !

#164240 - Risike - Fri Oct 24, 2008 8:20 am

I have released a new version of Micro Lua DS : 2.0 beta 2.

[center][Images not permitted - Click here to view it][/center]

What's new ?

- Displaying is about 3X FASTER!
- Some syntax changes
- Adding a Canvas system. You can now create a Canvas, adding some objects inside like lines, rectangles, images...etc. Then call Canvas.draw function to draw all items. This method is aboute 30X FASTER than displaying of Micro Lua 1.0!!! You can display 1600 images without loss of FPS.
- Adding an INI file management system. You can now read and write ini files.
- Adding ScrollMaps. They are maps we can scroll pixel by pixel. It's faster than normal Maps (faster than 1.0 too) but you can only display them in fullscreen.
- A getTile function for maps
- Some bugs corrections
- Better errors management


Official website: HERE
Download: HERE
Official forum: HERE (french and english)

You can read the official documentation on the website.