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Announcements And Comments > Entombed GBA - New game release with source code!

#178536 - pitcrawler - Sat Dec 12, 2015 8:20 pm

At long last here's the release version of a game I've been working on for quite a while. Entombed.

I first started on it in 2008, and recently went back and finished it.

It's a faithful remake of an old Atari ST game. It's a platform puzzler, a little bit like Rick Dangerous but one that requires more thought.

The game has 5 levels, and you're able to complete the first 4 in any order you like.

Since the Atari ST screen was bigger than the Gameboy Advance screen, I had to make a few changes:
I had to shrink the title screen graphics in order to fit them on the screen.
I had to have 2 screens for the level selector instead of one.
I had to slightly modify some of the in-game text to fit it all on the screen.
And most importantly, since you can see less of the level on the GBA screen at any one time, I had to implement a feature to 'look down' a bit so you can see what's below you.

Other than those changes, it's designed to play almost exactly like the original, except the graphics move a lot more smoothly than the Atari ST version.

I made the game purely from running the original game in a emulator, ripping the graphics and sounds, and designing the levels just from playing through them on the original many times over. I made various assumptions that turned out to be incorrect later on, forcing me to go back and make changes. But I finally got it all working mostly as it should.

Some other things to note:
It's written in C++ using devkitARM and the tonc library.
The level editor is written in VB.Net.
I included instructions for the level editor, how to compile the game, the original game's instruction manual and a description of the GBA controls.

Here's a couple of video links for the original Atari ST version:
https://www.youtube.com/watch?v=FaZi7bhWBDE

https://www.youtube.com/watch?v=7UiKie0X780


Download the game and level editor here:

EntombedGBA (Game and source code)

EntombedEdit (Level editor and source code)

#178538 - gauauu - Tue Dec 15, 2015 5:10 am

Ouch. It's like a slower version of I wanna be the guy. :)

Well done, thanks for releasing this!

#178539 - pitcrawler - Tue Dec 15, 2015 2:18 pm

Let me know if you manage to complete it without using any cheat modes or anything like that, which the game may or may not have. ;)

#178540 - Cid2Mizard - Tue Dec 15, 2015 4:50 pm

Thank you :)
_________________
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#178541 - gauauu - Wed Dec 16, 2015 3:56 am

pitcrawler wrote:
Let me know if you manage to complete it without using any cheat modes or anything like that, which the game may or may not have. ;)


Oh man, I'll be lucky if I have the patience to get through the intro level.

#178555 - pitcrawler - Tue Jan 12, 2016 5:26 pm

gauauu wrote:
pitcrawler wrote:
Let me know if you manage to complete it without using any cheat modes or anything like that, which the game may or may not have. ;)


Oh man, I'll be lucky if I have the patience to get through the intro level.
If you're really stuck, try pressing: UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, START on the title screen then when you pause the game you can enable some helpful cheats. Use L to scroll through the different ones, then use R to turn them on or off. Also, this will allow you to play the fifth tomb without needing to complete the first 4.

#178556 - gauauu - Wed Jan 13, 2016 4:13 pm

You left out B and A. ;-)

(I'm still wondering if anybody ever noticed that the konami cheat code also worked in my Anguna game as well.....)

#178557 - pitcrawler - Fri Jan 15, 2016 5:07 pm

gauauu wrote:
You left out B and A. ;-)

(I'm still wondering if anybody ever noticed that the konami cheat code also worked in my Anguna game as well.....)
Yeah... Since pressing A, B or START begins the game it was too much effort to leave the B, A part in there.