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Announcements And Comments > GBA WinS Demo 4 is out

#18597 - Francesco - Mon Mar 29, 2004 2:44 pm

This latest demo shows scrollbar objects, switch buttons and the first implementation of a working graphic pointer. Enjoy.

A shot: [Images not permitted - Click here to view it]
The GBA WinS home: http://s3.invisionfree.com/gbawins

#18601 - Lupin - Mon Mar 29, 2004 6:26 pm

Just one question: What is the intention of this? Why do you render windows on a gba?

I really can't see any use for this... well, though it would be interesting to see this in an OS like pogoshell. The input system for the text box is a little bit strange (why don't you just display a small keyboard on the screen? You can also split the keyboard to A and B button)
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#18602 - sajiimori - Mon Mar 29, 2004 6:30 pm

And Lupin wins the prize for most frequently asked useless question.

#18612 - Francesco - Mon Mar 29, 2004 10:41 pm

1) I don't ask money nor am paid for that, so I make what I like, useful or not =). In addition, people seem to like it...

2) The K+ input system is MUCH faster then a simple on-screen keyboard and takes MUCH LESS space on screen (in a multi-window evironment this does matter).

I've just finished the coding of a puzzle game written over the WinS API and it will be up in some days. So the whole thing is useful if we can play with it, isn't it =).

Thank you, sajiimori ;)