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Announcements And Comments > devkitARM release 14

#47686 - wintermute - Tue Jul 12, 2005 10:59 am

ndstool updated to v1.21
ds_arm9 crt0 removed iwram, made 0x02400000 - 0x02800000 non cacheable
ds_arm9 linkscript uninitialised and initialised data go in ewram by default, sbss section is now in dtcm
gba_crt0 fixed bss clearing
base_rules bin2o macro fixed to no longer require data copy

http://devkitpro.sourceforge.net

#47797 - detroit - Wed Jul 13, 2005 6:42 pm

can this take gp32 code and compile it for DS?
so for example, take the gc emu from gp32 and
make it run on DS?

#47811 - tepples - Wed Jul 13, 2005 8:28 pm

detroit wrote:
the gc emu from gp32

Unless I misunderstand you severely, there is no GameCube emulator for GP32.

But yes, porting software from GP32 with permission of the author will likely be straightforward.
_________________
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#47911 - detroit - Thu Jul 14, 2005 6:08 pm

oh, i guess i designated it wrong,
gc= gameboy color

#47923 - tepples - Thu Jul 14, 2005 7:37 pm

Nintendo has always written "Game Boy" as separate words.

gbc == Game Boy Color
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.