#62007 - Didou - Sat Nov 26, 2005 12:01 pm
Hi,
I finally coded 2 days on a little idae I proposed on the PlayerAdvance forum (in French, sorry, see thread http://playeradvance.hexadom.com/for...read.php?t=186.
It a game where Tetris shapes don't fall anymore but are proposed to the player who must place them in a grid in order to make lines or columns to make them disapear. The game ends when it gets impossible to place the proposed shape. Missing ideas for the name, I called it YatLike (Yet Another Tetris Like).
Two screenshots are available on my site. Currently, I still have to add sounds, transitions, options, but the engine works well and it is still possible to play.
The intro:
[Images not permitted - Click here to view it]
In the running game:
[Images not permitted - Click here to view it]
As you can see, I love Diddle. I hope that her Dad will not be offuscated seeing his baby used for my gfx ;)
A DS version with stylus is even probable :))
-- Didou
I finally coded 2 days on a little idae I proposed on the PlayerAdvance forum (in French, sorry, see thread http://playeradvance.hexadom.com/for...read.php?t=186.
It a game where Tetris shapes don't fall anymore but are proposed to the player who must place them in a grid in order to make lines or columns to make them disapear. The game ends when it gets impossible to place the proposed shape. Missing ideas for the name, I called it YatLike (Yet Another Tetris Like).
Two screenshots are available on my site. Currently, I still have to add sounds, transitions, options, but the engine works well and it is still possible to play.
The intro:
[Images not permitted - Click here to view it]
In the running game:
[Images not permitted - Click here to view it]
As you can see, I love Diddle. I hope that her Dad will not be offuscated seeing his baby used for my gfx ;)
A DS version with stylus is even probable :))
-- Didou