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Announcements And Comments > Vitamins: The FIRST Drug Matching Game for GBA

#4063 - tepples - Mon Mar 17, 2003 5:34 pm

I have begun work on porting my "Vitamins" game to GBA, and here's the first step.

No sound yet, no menu yet, no title screen yet, no wallpaper yet, not even pausing, but it's fully playable with source. Let it go on record as the first true clone of Dr. Mario for the GBA.

And for those who want link support: where can I find a free PC-hosted GBA emulator that can emulate two linked systems?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#4359 - Dev - Fri Mar 28, 2003 10:20 pm

Since your code is so compact and tiny (awesome!!!) you might consider using NO$GBA.

IIRC, it has full support for link in a variety of combinations.

Martin has since discontinued it (ugh... long and sordid tale of crackers and such), but you might try and ask him for permission to use the last version he released?

He doesn't host it on his site anymore (for obvious reasons), but given what you're doing, he's the kind of person who might reconsider and send you the last officially released version.

Then again, he might be so peeved that he doesn't really want to have anything to do with homebrew anymore.

Either way, it never hurts to ask!

Good luck!

#4361 - Lord Graga - Fri Mar 28, 2003 10:35 pm

Well, you'll have to send him a letter then, he haven't got any e-mail adress.
His adress is on his site.

#4364 - Dev - Fri Mar 28, 2003 10:43 pm

Hm... sad, but true.

Well, tepples, just PM me.

#4373 - tepples - Sat Mar 29, 2003 2:41 am

Dev wrote:
Since your code is so compact and tiny (awesome!!!)

Bullhockey. It's 18 KB. Much more than this has been done in 4 KB.

Unfortunately, I have no knowledge of z80 assembly language, or I'd have already reduced the footprint further by making a GBC program rather than a GBA program.

Quote:
you might consider using NO$GBA.

NO$GBA has never been free.

Quote:
IIRC, it has full support for link in a variety of combinations.

But is available only to licensed developers affiliated with established firms.

Quote:
but you might try and ask him for permission to use the last version he released?

On his mailing address page, Martin Korth has given specific instructions that he will not answer questions about no$gmb or no$gba.

Quote:
but given what you're doing

I am a dirty pirate. He doesn't want to deal with me. Instead, he wants to deal with developers who have already signed a contract with one of the top 20 publishers of GBA software. Somebody who has developed an exact clone of a program published by the maker of the console is unlikely to land such a contract.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#4374 - Dev - Sat Mar 29, 2003 3:08 am

tepples wrote:
Bullhockey. It's 18 KB. Much more than this has been done in 4 KB.


You're absolutely correct -- 18K is hugely bloated and fat.

Quote:

NO$GBA has never been free.


Prior to 1.5 he made a version that you didn't have to pay for -- Unfortunately, however, it won't adhere to the more stringent requirements of "free" that you require.

Quote:
"And for those who want link support: where can I find a free PC-hosted GBA emulator that can emulate two linked systems?"


My bad -- I was under the impression that link functionality was in 1.4c and earlier (There's a few options in the configuration dialog relating to link support as stated, but as I've never used it myself, I can't vouch for it's operation, or use.)

Quote:
I am a dirty pirate. He doesn't want to deal with me.
<much verbiage snipped>


Hm... have you actually tried contacting him, or are you just assuming that?

Quote:
Somebody who has developed an exact clone of a program published by the maker of the console is unlikely to land such a contract.


Based on your previous posts here (with the exception of the last one), I'd be very surprised if you weren't able to find suitable GBA programming work -- depending, of course, on your particular definition of "suitable", that is.

#4375 - tepples - Sat Mar 29, 2003 3:45 am

Dev wrote:
Prior to 1.5 he made a version that you didn't have to pay for -- Unfortunately, however, it won't adhere to the more stringent requirements of "free" that you require.

And unfortunately, even if NO$GBA 1.4 was available at no charge at one time, it's still no longer available. Archive.org's Wayback Machine is down as I write this, and I don't know whether or not it stores binaries.

Quote:
Hm... have you actually tried contacting him, or are you just assuming that?

I'm just assuming. I have not tried contacting him because he has neither a public e-mail address nor a postal address in the United States.

For the record, the whole "dirty pirate" thing was sarcasm.

Quote:
Based on your previous posts here (with the exception of the last one), I'd be very surprised if you weren't able to find suitable GBA programming work -- depending, of course, on your particular definition of "suitable", that is.

I have a r?sum?, but unfortunately, my family puts pressure on me not to relocate from the city of Fort Wayne, Indiana. Are there any game development firms with an office in Allen County, Indiana? Or are there any game development firms in the United States that would let me telecommute?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#4376 - Dev - Sat Mar 29, 2003 4:02 am

tepples wrote:
Dev wrote:
Prior to 1.5 he made a version that you didn't have to pay for -- Unfortunately, however, it won't adhere to the more stringent requirements of "free" that you require.

And unfortunately, even if NO$GBA 1.4 was available at no charge at one time, it's still no longer available. Archive.org's Wayback Machine is down as I write this, and I don't know whether or not it stores binaries.

Quote:
Hm... have you actually tried contacting him, or are you just assuming that?

I'm just assuming. I have not tried contacting him because he has neither a public e-mail address nor a postal address in the United States.


Martin appears to be the type of person who poured a lot of himself into his work, released it for free with a few restrictions, and got screwed over badly... not just once, or twice, but a few times.

I can understand his reluctance to not reveal his EMail address, and hence the reason I suggested you PM me (which still stands.)

Quote:
I have a r?sum?, but unfortunately, my family puts pressure on me not to relocate from the city of Fort Wayne, Indiana. Are there any game development firms with an office in Fort Wayne? Or are there any game development firms in the United States that would let me telecommute?


I'm sure there are a few -- or at least there are those who would happily 1099 your services if only to avoid all the issues involved with a full employee.

On an unrelated note, is Fort Wayne anywhere near Gary?