#67887 - quickcup - Sat Jan 21, 2006 3:09 am
Hey guys.
I submitted my game a few days ago but it either didn't get through or the admin are on vacation. j/k
Anyway, here is the game http://www.utsc.utoronto.ca/~02bestan/polyominoes.zip and here is my original message. Some criticisms would be appreciated.
Hello,
This is a game I have been working on since 2003. I am an undergrad cs student hoping to submit this as an independent project for credit, therefore your comments and criticisms would be especially appreciated.
-About the game-
Yes, Polyominoes, is indeed the one millionth Tetris clone known to man. However, it features unique modes, and for being a homebrew, it is fairly complete.
-Features-
- 4 unique modes of game play
- 3 different sets of shapes to play with
- menus and presentation
- artificial intelligence
- 2 player link play (not fully tested)
- many options
- sound, music, and special effects
See the instructions in the zip for more detailed documentation.
If anyone could try it on real hardware that would be awesome.
Thanks.
Last edited by quickcup on Sun Jan 07, 2007 3:52 pm; edited 1 time in total
I submitted my game a few days ago but it either didn't get through or the admin are on vacation. j/k
Anyway, here is the game http://www.utsc.utoronto.ca/~02bestan/polyominoes.zip and here is my original message. Some criticisms would be appreciated.
Hello,
This is a game I have been working on since 2003. I am an undergrad cs student hoping to submit this as an independent project for credit, therefore your comments and criticisms would be especially appreciated.
-About the game-
Yes, Polyominoes, is indeed the one millionth Tetris clone known to man. However, it features unique modes, and for being a homebrew, it is fairly complete.
-Features-
- 4 unique modes of game play
- 3 different sets of shapes to play with
- menus and presentation
- artificial intelligence
- 2 player link play (not fully tested)
- many options
- sound, music, and special effects
See the instructions in the zip for more detailed documentation.
If anyone could try it on real hardware that would be awesome.
Thanks.
Last edited by quickcup on Sun Jan 07, 2007 3:52 pm; edited 1 time in total