#8163 - Wanderer - Thu Jul 03, 2003 2:37 pm
Hi,
I'm trying to switch over to using Visual Studio to compile and edit my GBA code using the Devkit Advance as the compiler, and I'm having a few problems. I've been following the guide at http://www.matt-tighe.co.uk/gba/tutorials/vstudio/vstudio-devkitadv.htm but my project won't build succesfully. The code is alright (it hasn't been changed since I brought it in) so it must be a configuration issue I guess.
If I try to build the project I get the error "NMAKE : fatal error U1073: don't know how to make 'Util.c'" which suggests that its reading the makefile and trying to follow the build process but seems to get confused over the first .c file it trys to compile.
I then tried compiling Util.c by itself and I get a different error "Cannot compile the file 'D:\mygbadevstuffpath\Util.c'; no compile tool is associated with the file extension." which seems rather worrying.
I'm using VisualC++ 6.0
any help would be greatly welcomed,
cheers,
Wanderer.
I'm trying to switch over to using Visual Studio to compile and edit my GBA code using the Devkit Advance as the compiler, and I'm having a few problems. I've been following the guide at http://www.matt-tighe.co.uk/gba/tutorials/vstudio/vstudio-devkitadv.htm but my project won't build succesfully. The code is alright (it hasn't been changed since I brought it in) so it must be a configuration issue I guess.
If I try to build the project I get the error "NMAKE : fatal error U1073: don't know how to make 'Util.c'" which suggests that its reading the makefile and trying to follow the build process but seems to get confused over the first .c file it trys to compile.
I then tried compiling Util.c by itself and I get a different error "Cannot compile the file 'D:\mygbadevstuffpath\Util.c'; no compile tool is associated with the file extension." which seems rather worrying.
I'm using VisualC++ 6.0
any help would be greatly welcomed,
cheers,
Wanderer.