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C/C++ > Use Microsoft Visual C++ 6?

#174453 - nathanpc - Sun Jun 13, 2010 9:23 pm

Hello,
I was wondering if I could use my old, but good Microsoft Visual C++ 6 to develop for GameBoy Advance. I already have all installed, the toolkit and the cross-compilers(devKitPRO), but if is it possible to combine this giant tools to get a better environment? If possible, how could I do it?

Best Regards,
Nathan Paulino Campos

#174455 - Dwedit - Sun Jun 13, 2010 10:28 pm

Other than autocomplete, you wouldn't get much from using Visual C++ 6. There wouldn't be any debugging capability, except for code which you simultaneously develop for the PC.

You could always add a Tool for Make.
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#174456 - nathanpc - Sun Jun 13, 2010 10:31 pm

Ok, but how could I configure Microsoft Visual C++ 6 to compile using devkitPRO?

#174457 - Azenris - Sun Jun 13, 2010 10:56 pm

A makefile project

build command line as:
make -r 2>&1 | sed -e 's/\(.[a-zA-Z]\+\):\([0-9]\+\):/\1(\2):/'

clean command line:
make clean

Dunno if that's what you mean, but its all I have!
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#174458 - nathanpc - Sun Jun 13, 2010 10:58 pm

No, that isn't what I want. I mean where I can point my project to the devkitPRO gcc on the Microsoft Visual C++ 6.

#174459 - elhobbs - Mon Jun 14, 2010 12:49 am

that is how you do it - as a makefile project

#174460 - nathanpc - Mon Jun 14, 2010 12:51 am

But where I can define this at Microsoft Visual C++ 6?

#174461 - elhobbs - Mon Jun 14, 2010 12:53 am

it has been a few years since I used vc 6, but isn't a makefile project one of the options when creating a new project?

#174462 - nathanpc - Mon Jun 14, 2010 1:27 am

If I create a MakeFile project, and use those ones that I'm using now, everything will be ok? Just simple as this?

#174463 - elhobbs - Mon Jun 14, 2010 3:22 am

nathanpc wrote:
If I create a MakeFile project, and use those ones that I'm using now, everything will be ok? Just simple as this?
No, you also need to configure the build and command lines as mentioned previously.

#174465 - nathanpc - Mon Jun 14, 2010 10:44 am

But where I need to go on the IDE to configure that?
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Reading Tonc and trying to remind my very old C knowledge.

Just bought a GameBoy Advance SP one of those cartridges to put the ROMs for onboard debug.

#174466 - vuurrobin - Mon Jun 14, 2010 12:16 pm

http://www.console-dev.de/2009/09/03/create-nintendo-ds-applications-with-visual-studio-2008/


it is for another version of VSC++, but hopefully it shouldn't matter that much.
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#174471 - nathanpc - Mon Jun 14, 2010 10:59 pm

I will try that on my Visual C++ 6.
_________________
Reading Tonc and trying to remind my very old C knowledge.

Just bought a GameBoy Advance SP one of those cartridges to put the ROMs for onboard debug.