#174453 - nathanpc - Sun Jun 13, 2010 9:23 pm
Hello,
I was wondering if I could use my old, but good Microsoft Visual C++ 6 to develop for GameBoy Advance. I already have all installed, the toolkit and the cross-compilers(devKitPRO), but if is it possible to combine this giant tools to get a better environment? If possible, how could I do it?
Best Regards,
Nathan Paulino Campos
#174455 - Dwedit - Sun Jun 13, 2010 10:28 pm
Other than autocomplete, you wouldn't get much from using Visual C++ 6. There wouldn't be any debugging capability, except for code which you simultaneously develop for the PC.
You could always add a Tool for Make.
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#174456 - nathanpc - Sun Jun 13, 2010 10:31 pm
Ok, but how could I configure Microsoft Visual C++ 6 to compile using devkitPRO?
#174457 - Azenris - Sun Jun 13, 2010 10:56 pm
A makefile project
build command line as:
make -r 2>&1 | sed -e 's/\(.[a-zA-Z]\+\):\([0-9]\+\):/\1(\2):/'
clean command line:
make clean
Dunno if that's what you mean, but its all I have!
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My Homebrew Games
#174458 - nathanpc - Sun Jun 13, 2010 10:58 pm
No, that isn't what I want. I mean where I can point my project to the devkitPRO gcc on the Microsoft Visual C++ 6.
#174459 - elhobbs - Mon Jun 14, 2010 12:49 am
that is how you do it - as a makefile project
#174460 - nathanpc - Mon Jun 14, 2010 12:51 am
But where I can define this at Microsoft Visual C++ 6?
#174461 - elhobbs - Mon Jun 14, 2010 12:53 am
it has been a few years since I used vc 6, but isn't a makefile project one of the options when creating a new project?
#174462 - nathanpc - Mon Jun 14, 2010 1:27 am
If I create a MakeFile project, and use those ones that I'm using now, everything will be ok? Just simple as this?
#174463 - elhobbs - Mon Jun 14, 2010 3:22 am
nathanpc wrote: |
If I create a MakeFile project, and use those ones that I'm using now, everything will be ok? Just simple as this? |
No, you also need to configure the build and command lines as mentioned previously.
#174465 - nathanpc - Mon Jun 14, 2010 10:44 am
But where I need to go on the IDE to configure that?
_________________
Reading Tonc and trying to remind my very old C knowledge.
Just bought a GameBoy Advance SP one of those cartridges to put the ROMs for onboard debug.
#174466 - vuurrobin - Mon Jun 14, 2010 12:16 pm
#174471 - nathanpc - Mon Jun 14, 2010 10:59 pm
I will try that on my Visual C++ 6.
_________________
Reading Tonc and trying to remind my very old C knowledge.
Just bought a GameBoy Advance SP one of those cartridges to put the ROMs for onboard debug.