#18526 - ns2v - Sun Mar 28, 2004 2:21 pm
hello,
i'm trying to have clean C++ support on gba. But i still have two problems.
First, i need to call myself the globals constructors from a list build with the linkscript. Second, exceptions works only if i use catch ( ... ), with a catch ( type t ), the execution freeze on the throw.
If you have ideas, specially for the first problem, because i don't like the way i call the constructors manually.
thanks,
ns2v.
i'm trying to have clean C++ support on gba. But i still have two problems.
First, i need to call myself the globals constructors from a list build with the linkscript. Second, exceptions works only if i use catch ( ... ), with a catch ( type t ), the execution freeze on the throw.
If you have ideas, specially for the first problem, because i don't like the way i call the constructors manually.
thanks,
ns2v.