#62800 - keldon - Mon Dec 05, 2005 9:22 pm
in gba_sound.h we have:
which should be:
Code: |
#define REG_SOUNDCNT_L (*((u16 volatile *) REG_BASE + 0x080)) |
which should be:
Code: |
#define REG_SOUNDCNT_L (*((u16 volatile *) (REG_BASE + 0x080))) |