#82609 - Lini - Sun May 07, 2006 8:42 pm
I need someone to help with debugging my code. I'm using HAMLib in VisualHAM, and am having problems that I can't seem to resolve by myself.
If anyone lives in the Royal Oak or Berkley, MI area, I would ask you to check my code in person. It would be a lot easier.
#82623 - sgeos - Mon May 08, 2006 12:20 am
Why not post your code for an online review?
-Brendan
#82639 - Lini - Mon May 08, 2006 1:45 am
Problem with that is, the coding isn't done yet - I need someone who can help as I go (although there is one area where I'm having massive problems - the gameover code). I suppose one could get the code from SourceForge, if the project is approved, and when I uplaod the files.
EDIT: The gamover code works now.
Last edited by Lini on Tue May 09, 2006 1:45 am; edited 1 time in total
#82681 - sumiguchi - Mon May 08, 2006 2:41 pm
Or you could just post a zip of the latest code on your website with a detailed description of the problem....
#82726 - Lini - Tue May 09, 2006 1:44 am
*Oops*
Didn't think of that.
I'll post it now, it'll be in the Downloads section. (Please forgive the noob-ness of the code, I'm not extremely familiar with how to write efficient programs)
#82727 - sgeos - Tue May 09, 2006 1:56 am
Lini wrote: |
Problem with that is, the coding isn't done yet - I need someone who can help as I go |
How is the online portion of an online review relevant? Do you care if the person helping you is in Japan or China or the UK or Brazil or next door?
-Brendan
#82730 - Lini - Tue May 09, 2006 2:12 am
Like I had said, I needed someone who could help me AS I CODED. And unless you have a way to view my work at the same time as I work with it, then that won't happen.
Whatever. It's a little late, my programming instructor is already looking over my code and familiarizing himself with it, so he will probably be able to help.
#82732 - tepples - Tue May 09, 2006 3:59 am
Lini wrote: |
Like I had said, I needed someone who could help me AS I CODED. And unless you have a way to view my work at the same time as I work with it, then that won't happen. |
Make a cvs/svn/etc branch and then have your build script check in the modified source every time you compile. Then your remote pair programming partner can see the changes as you build.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#82740 - Lini - Tue May 09, 2006 5:53 am
As far as that goes, I'm still waiting for approval (or rejection) on SourceForge. :(
EDIT: Also, how would I tell VisualHAM to check-in the code/build when I compile, assuming I get approval?
#82742 - tepples - Tue May 09, 2006 6:27 am
I have never used VisualHAM, but opening the makefile and adding a checkin command that runs after the .elf is successfully built might work.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#82782 - Lini - Tue May 09, 2006 8:26 pm
What commands do I add to do that?
Also, I'm uploading updated code to my site. After this, I'll mostly be updating the ships, and adding new ones. I won't be changing my flight/interface code much. I do have a big interface problem though - the graphics bug out badly when there are more than 6 ships in the collection, not to mention it won't go to flight after that. :(