#45195 - AntiPasta - Wed Jun 08, 2005 2:08 pm
Hi there,
first off, I'm very sorry to ask something that's probably been answered a million times already... I tried searching but couldn't find much useful info.
My problem is, I've coded a little shoot-em-up demo with goldroad for GBA (download here ), I've used VBA all along for debugging, but now somebody informed me that it does nothing when run on real hardware. I'd hate to ask other people to do my homework, so I wonder if there are specific things to look out for in this case? I don't use sound, the entry point is at 0x8000000, I copy my code to IWRAM, and I use Mode 0 with BG0 & BG2 enabled. From the looks of it, the IWRAM code isn't even executed.
If anybody wants, I can also post the source, but I dont have it here right now (using a public PC).
Thanks in advance.
first off, I'm very sorry to ask something that's probably been answered a million times already... I tried searching but couldn't find much useful info.
My problem is, I've coded a little shoot-em-up demo with goldroad for GBA (download here ), I've used VBA all along for debugging, but now somebody informed me that it does nothing when run on real hardware. I'd hate to ask other people to do my homework, so I wonder if there are specific things to look out for in this case? I don't use sound, the entry point is at 0x8000000, I copy my code to IWRAM, and I use Mode 0 with BG0 & BG2 enabled. From the looks of it, the IWRAM code isn't even executed.
If anybody wants, I can also post the source, but I dont have it here right now (using a public PC).
Thanks in advance.