#93267 - psycorpse - Tue Jul 18, 2006 4:02 am
I was authorized to use some amazing graphics (poker cards) created by DayDream. I am having an issue though. In order to use them plus a font I had to manipulate them so that they would fit into memory. They now fit into memory however to make them useable it will take 95% of the OAM just to show the sprites during gameplay. I could fix this by using muliple palettes however they take up more than 16 colors. One other option would be to leave the card #'s (A, 2, 3, ... J, Q, K) black and show the suit in the correct color as shown here.
http://webpages.charter.net/psycorpse/example.bmp
Do you think that people would be turned off by this? If so does anyone have any idea's as to how to make this work?
Here is the current sprite sheet that I am using.
http://webpages.charter.net/psycorpse/sprites.bmp
Thanks in advance.
I will check this post in the morning. Going to bed now.
Thanks,
Psycorpse (Mike)
http://webpages.charter.net/psycorpse/example.bmp
Do you think that people would be turned off by this? If so does anyone have any idea's as to how to make this work?
Here is the current sprite sheet that I am using.
http://webpages.charter.net/psycorpse/sprites.bmp
Thanks in advance.
I will check this post in the morning. Going to bed now.
Thanks,
Psycorpse (Mike)