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Graphics > Feature length movies on the GBA

#6292 - Marcus Krieter - Wed May 21, 2003 9:30 pm

At the E3 show I recently saw a number of companies that are introducing "movies on a cartridge". The majority of them seem to be using native ARM7 A/V decoders. The performance seemed quite good considering the HW limitations. Does anybody know what type of codecs they are running for audio and video?

#6313 - MojoJojo - Thu May 22, 2003 9:46 pm

If you like about four threads down, you'll see a thread which addresses this issue.

#6316 - Daedro - Fri May 23, 2003 12:43 am

Yeah. About two topics down is animations and movies, and four topics down is converting into movies.

Movies:
http://forum.gbadev.org/viewtopic.php?t=819

Anim and Movies:
http://forum.gbadev.org/viewtopic.php?t=607


Maybe try doing a search, or just checking the first page you hit new topic on.