#145298 - NeX - Tue Nov 13, 2007 11:15 pm
I have made some sprites in an old Paint Shop Pro (smooth gradients would be nice) and when I try to convert the lot into 8-bit, Gale and PSP make a right mess of it, using only 25 colours and using a load of dithering. There are only 20 colours too many in the image - why are these programs having such a problem converting to 256 without making a total hash of it? What can I use instead?
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Strummer or Drummer?.
Or maybe you would rather play with sand? Sandscape is for you in that case.
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Strummer or Drummer?.
Or maybe you would rather play with sand? Sandscape is for you in that case.