#178349 - guybrushthreepwood - Thu Mar 19, 2015 2:57 pm
Okay so I have a map in WinGrit, I choose save to external tileset, tileset.bmp, now I load a new map, and do the same thing. It seems to add the new tiles to the tileset.bmp just fine. The problem is that the 2 new colors used in the tiles aren't reflected in the palette array so in actual running it appears black.
How can I get the palette to update accordingly?
How can I get the palette to update accordingly?