#9246 - wbb - Thu Jul 31, 2003 8:19 am
Hello
I am new at GBA programing, just started 4 days ago. When I use Mode 0 (or 1,2) I can use tile/maps and sprites functionality to display things. Are these the only way to draw on the screen in mode 0,1,2?
Best regards
Bastian
#9248 - tepples - Thu Jul 31, 2003 8:28 am
Modes 0, 1, 2 have tiles and sprites. It's possible to trick a tile map into behaving as a bitmap, but that's an advanced topic.
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-- Who?
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#9249 - sgeos - Thu Jul 31, 2003 9:04 am
One can also use h-blank tricks to change the color of the backdrop each line. One can get a nice gradient backdrop if they care to do so.
-Brendan
#9256 - Touchstone - Thu Jul 31, 2003 1:25 pm
tepples wrote: |
It's possible to trick a tile map into behaving as a bitmap, but that's an advanced topic. |
Are you talking about having unique tiles for each map entry or is it really some sort of advanced trick involved?
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#9265 - tepples - Thu Jul 31, 2003 6:30 pm
Touchstone wrote: |
Are you talking about having unique tiles for each map entry |
Yes.
Quote: |
or is it really some sort of advanced trick involved? |
There does exist a map trick that makes pixel addressing of a rot/scale tiled background look a bit like that of mode 4.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.