#19524 - windfive - Wed Apr 21, 2004 2:26 pm
Hello.
In many commercial game I can see this trick. (e.g. No. 1102 our sun)
The screen mode is often mode0. The map data is updated dynamically in a column/row when the hero moves. I guess it's using a camera system. Does it use REG_BGOFFSET? And how the cam sys works in this mode?
I am a newbie and sorry for my poor english. Any response will be appreciated.
Thanks again.
In many commercial game I can see this trick. (e.g. No. 1102 our sun)
The screen mode is often mode0. The map data is updated dynamically in a column/row when the hero moves. I guess it's using a camera system. Does it use REG_BGOFFSET? And how the cam sys works in this mode?
I am a newbie and sorry for my poor english. Any response will be appreciated.
Thanks again.