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Graphics > sky box

#23620 - krozen - Fri Jul 16, 2004 10:49 am

hey guys, Im trying to implement a simple sky box. Ive created a 120 * 512 sky box image, and am starting at the appropriate part of this image to try and create the effect of turning in the sky box. however, i use DMA for fast copying of the data to the screen. This does not recognise when the boundary of the image has been reached, and just copies gobbley gook to the screen. Is there any way of doin boundary checks, or another way around this. The data HAS to be copied fast to the screen
Thanks
Damien

#23623 - Mr. GBA - Fri Jul 16, 2004 11:44 am

I'm not sure what a sky box is...but I would suggest that you use a background without the wrap-around effect, since the image is fairly large.
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