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Graphics > Tiles and Photoshop

#2458 - Link - Tue Feb 04, 2003 10:13 am

i make my tiles map now how i export it?
BMP 8 bit?
BMP 24 bit?
TIFF or PNG?

#2465 - dummer Anf?nger - Tue Feb 04, 2003 1:42 pm

u cant. an full featuring filter is not out now.

u have to save it as bmp and use an standart convert proggi
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#2495 - Link - Wed Feb 05, 2003 12:00 am

dummer Anf?nger wrote:
u cant. an full featuring filter is not out now.

u have to save it as bmp and use an standart convert proggi


can u show me this standard convert program (please an link)?
I have to save it as bmp, yes but 8 or 24 bit?

#2500 - tepples - Wed Feb 05, 2003 1:04 am

Link wrote:
I have to save it as bmp, yes but 8 or 24 bit?

When you're first starting out, save your graphics as 8-bit BMP. Then use gfx2gba (available from gbadev.org). Later, once you're familiar with GBA's tiled modes, you'll probably want to switch to 4-bit graphics.

It'd be a good idea to read through The Pern Project GBA Tutorial.
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