#33312 - sgeos - Sat Jan 01, 2005 9:30 pm
What are the system gammas of the original GBA, the SP, the Gameboy Player (TV), the DS, and a (PC) VGA monitor? Should each RGB component necessarily have the same gamma correction?
-Brendan
#45384 - Puffin - Fri Jun 10, 2005 3:20 am
I have a question that I think is somewhat related to this. I don't quite understand how all of this works, so you'll have to humor me.
Essentially, I want to create as accurate a rendering as possible on my LCD computer monitor while developing/drawing art for my GBA SP project.
I'm *guessing* it has something to do with gamma values for these devices, but I'm not entirely sure.
I could just guess and check my way to something that looks OK, but I don't think that will satisfy me. What sort of things should I be learning to help me create a quantitative solution to this problem?