#3618 - Armitage - Sun Mar 02, 2003 12:22 am
Check out this raycaster:
http://www.sheol.demon.co.uk
It's full screen 240x160 texturing. There's even a
limited functionality demo you can download.
It uses an OpenGL-ES like 3D graphics library
of my own devising.
Graphics feedback welcome on this thread.
Armitage.
#3659 - sp3c - Tue Mar 04, 2003 9:52 am
nice :D
how does that work?
I've been looking into working with a raycasting but I'm really a pretty big n00b at coding and stuff.
I've done some modding on Quake2 (and waaaaay back doom) but nothing much, but I can't seem to get anything going on gba
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The same thing we do every night pinky ...
#3667 - Dev - Tue Mar 04, 2003 6:08 pm
sp3c, a quick question for you:
What kind of modding have you done on Quake?
How much experience do you have at it?
#3671 - sp3c - Tue Mar 04, 2003 8:22 pm
mostly 3d modeling (guns, people, items) and texturing (walls, skins, stuff like that)
edit: 0 and btw, I am reasonably experienced but I wouldn't call myself a pro or anything
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The same thing we do every night pinky ...
#3697 - Dev - Wed Mar 05, 2003 2:59 pm
I don't suppose that you'd happen to have any of the models handy, huh?
... or that they'd convert easily to Q1 or Q2?