#3819 - blindfold - Sun Mar 09, 2003 8:59 pm
Hi.
How the zooming works on a hardware? I mean is it simple pixel resize, or something more complex (bilinear, bicubic ?).
I dont have a hardware(to check it), but in my game I want to scale background and just wonder how many pixels do I lose....
Thanx
How the zooming works on a hardware? I mean is it simple pixel resize, or something more complex (bilinear, bicubic ?).
I dont have a hardware(to check it), but in my game I want to scale background and just wonder how many pixels do I lose....
Thanx