Routines for synchronous and asynchronous button states.
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#define | KEY_FULL 0xFFFFFFFF |
| Define for checking all keys.
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#define | KEY_DOWN_NOW(key) (~(REG_KEYINPUT) & key) |
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#define | KEY_UP_NOW(key) ( (REG_KEYINPUT) & key) |
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#define | KEY_EQ(key_fun, keys) ( key_fun(keys) == (keys) ) |
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#define | KEY_TRIBOOL(fnKey, plus, minus) ( bit_tribool(fnKey(KEY_FULL), plus, minus) ) |
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typedef enum eKeyIndex | eKeyIndex |
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enum | eKeyIndex {
KI_A =0
, KI_B
, KI_SELECT
, KI_START
,
KI_RIGHT
, KI_LEFT
, KI_UP
, KI_DOWN
,
KI_R
, KI_L
, KI_MAX
} |
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void | key_wait_for_clear (u32 key) |
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u16 | __key_curr |
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u16 | __key_prev |
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void | key_poll () |
| Poll for keystates and repeated keys.
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INLINE u32 | key_curr_state (void) |
| Get current keystate.
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INLINE u32 | key_prev_state (void) |
| Get previous key state.
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INLINE u32 | key_is_down (u32 key) |
| Gives the keys of key that are currently down.
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INLINE u32 | key_is_up (u32 key) |
| Gives the keys of key that are currently up.
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INLINE u32 | key_was_down (u32 key) |
| Gives the keys of key that were previously down.
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INLINE u32 | key_was_up (u32 key) |
| Gives the keys of key that were previously down.
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INLINE u32 | key_transit (u32 key) |
| Gives the keys of key that are different from before.
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INLINE u32 | key_held (u32 key) |
| Gives the keys of key that are being held down.
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INLINE u32 | key_hit (u32 key) |
| Gives the keys of key that are pressed (down now but not before)
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INLINE u32 | key_released (u32 key) |
| Gives the keys of key that are being released.
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INLINE int | key_tri_horz (void) |
| Horizontal tribool (right,left)=(+,-)
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INLINE int | key_tri_vert (void) |
| Vertical tribool (down,up)=(+,-)
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INLINE int | key_tri_shoulder (void) |
| Shoulder-button tribool (R,L)=(+,-)
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INLINE int | key_tri_fire (void) |
| Fire-button tribool (A,B)=(+,-)
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u32 | key_repeat (u32 keys) |
| Get status of repeated keys.
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void | key_repeat_mask (u32 mask) |
| Set repeat mask. Only these keys will be considered for repeats.
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void | key_repeat_limits (uint delay, uint repeat) |
| Set the delay and repeat limits for repeated keys.
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void | key_wait_till_hit (u16 key) |
| Wait until key is hit.
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Routines for synchronous and asynchronous button states.
For details, see tonc:keys.
◆ key_repeat_limits()
void key_repeat_limits |
( |
uint |
delay, |
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uint |
repeat |
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) |
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Set the delay and repeat limits for repeated keys.
- Parameters
-
delay | Set first repeat limit. If 0, repeats are off. |
repeat | Sets later repeat limit. |
- Note
- Both limits have a range of [0, 255]. If either argument is <0, the old value will be kept.
References REPEAT_REC::count, REPEAT_REC::delay, and REPEAT_REC::repeat.