| VisualHam wont build anything | Sat Mar 05, 2016 12:28 am | 3 |
| One little tinny question before I start anything here... | Fri Mar 04, 2016 11:55 pm | 2 |
| Getting started | Thu Dec 24, 2015 4:59 pm | 6 |
| Mac GBA C toolchain | Thu Oct 15, 2015 7:34 pm | 2 |
| how to learn asm coding | Mon Oct 12, 2015 1:07 pm | 2 |
| Help with drawing a simple tiled background | Wed Sep 23, 2015 3:38 pm | 9 |
| Need a tutor | Mon Aug 24, 2015 7:19 pm | 7 |
| looking for map building tool | Thu Jul 09, 2015 6:28 pm | 8 |
| gfx2gba question | Tue Apr 07, 2015 8:12 pm | 6 |
| How to compile in devkitpro | Mon Mar 16, 2015 5:44 pm | 2 |
| Visual HAM issues regarding brightness and rapid input/flip | Thu Oct 16, 2014 4:23 am | 9 |
| problem with VHAM | Fri Oct 03, 2014 9:57 pm | 2 |
| Inspecting working memory to write a bot | Sun Jul 20, 2014 9:05 pm | 1 |
| first here | Wed Mar 05, 2014 8:32 am | 1 |
| Getting my toolchain to work | Sat Nov 23, 2013 3:40 pm | 3 |
| Problems compiling Super Smash Bros Advance | Fri Nov 22, 2013 9:32 pm | 4 |
| GBA schematics | Mon Nov 18, 2013 2:53 pm | 1 |
| How to faithfully reproduce GBC/GBA colors? | Sat Jul 20, 2013 2:02 am | 2 |
| Semi-beginner in need of help. DEVKITPRO/TONC | Sat Jun 22, 2013 5:40 am | 19 |
| GBA palette correction (?) | Tue Apr 16, 2013 10:35 am | 11 |
| Writing GBA registers in 32-bit | Tue Apr 09, 2013 2:33 pm | 4 |
| keysDown() on libgba, different behavior | Mon Mar 25, 2013 4:30 pm | 3 |
| Project: Secure texteditor with encryption | Sat Mar 23, 2013 2:27 am | 3 |
| Project: Secure texteditor with encryption | Sat Mar 23, 2013 2:08 am | 1 |
| A Beginner, a makefile and grit... | Fri Mar 15, 2013 2:36 pm | 6 |
| How to start edition of game? | Thu Mar 07, 2013 8:53 pm | 2 |
| DMA transfers during VBlank | Wed Mar 06, 2013 6:05 pm | 8 |
| ROM, IWRAM and EWRAM | Sun Feb 24, 2013 10:57 pm | 18 |
| A drawing anomaly. Update from previous problems. | Sun Jan 27, 2013 2:38 pm | 4 |
| Design Documents for Mapping Memory | Wed Nov 28, 2012 2:46 pm | 3 |
| Error when trying to debug with Eclipse. | Tue Nov 06, 2012 8:30 pm | 1 |
| About GBA & Savegames & SuperCard SD | Mon Oct 08, 2012 3:47 pm | 9 |
| Need DevKitAdv API explain | Fri Jul 20, 2012 4:19 am | 5 |
| problem compiling devscene tutorial examples | Fri May 04, 2012 6:23 pm | 1 |
| Text! | Thu Apr 19, 2012 7:49 pm | 2 |
| My first game works only in the emulator but not in the gba | Fri Apr 06, 2012 12:30 am | 5 |
| Broken links on the main site | Tue Feb 28, 2012 9:49 pm | 7 |
| compiling with mingw gcc | Mon Jan 23, 2012 1:16 pm | 5 |
| [ubuntu]Cant install | Tue Dec 13, 2011 4:22 pm | 2 |
| Another Beginner Needs Help (GBA) | Sun Nov 06, 2011 2:43 pm | 3 |
| New to GBA Development | Sat Oct 15, 2011 6:01 am | 2 |
| Devkit pro wont accept my for loop | Fri Oct 14, 2011 5:22 pm | 8 |
| gba with Devkitpro (compiling a project from scratch) | Sun Oct 09, 2011 1:08 am | 4 |
| Emulator compatibility | Fri Jul 29, 2011 5:45 am | 6 |
| Bug I can't seem to figure out. | Tue Jul 19, 2011 1:59 am | 33 |
| libgba's printf loses characters | Sat Apr 16, 2011 10:02 am | 2 |
| New to GBA | Tue Apr 05, 2011 10:00 am | 15 |
| writing GBC game | Mon Mar 14, 2011 8:32 am | 5 |
| Finally getting started. | Mon Feb 14, 2011 2:46 am | 1 |
| agb-win-core-r5.zip broken??? :s | Mon Jan 10, 2011 6:46 pm | 3 |
| Some help with backgrounds | Sun Jan 02, 2011 2:53 pm | 13 |
| A NDS newbie programmer needs help[solved] | Tue Nov 30, 2010 5:55 pm | 3 |
| generating a smooth looping palette [solved] | Wed Nov 24, 2010 12:39 pm | 9 |
| Updated Linux F2A Drivers? | Fri Nov 12, 2010 6:03 am | 3 |
| Mode 5 | Sun Aug 15, 2010 7:16 pm | 6 |
| Dragon BASIC #code Problem | Tue Aug 03, 2010 5:49 am | 2 |
| Starting out | Sun Jul 11, 2010 10:00 am | 8 |
| visual HAM help | Fri Jul 09, 2010 4:52 am | 5 |
| Having trouble with Visual HAM...(troubleshhoting) | Fri Jul 09, 2010 1:43 am | 4 |
| how to use gfx2gba? | Thu Jul 08, 2010 9:45 pm | 7 |
| where to start?! | Thu Jul 08, 2010 4:07 am | 3 |
| Base Pointer to a derived class | Wed May 26, 2010 8:25 pm | 4 |
| New and I have a question. | Sat May 15, 2010 11:53 pm | 2 |
| Corrupt data [Solved] | Sun May 02, 2010 4:57 pm | 4 |
| Yay! Translucent plasma. | Sun Apr 18, 2010 9:17 am | 2 |
| tutorial movie | Tue Apr 13, 2010 2:11 pm | 10 |
| Failure compiling the example files... | Sun Apr 11, 2010 10:39 am | 4 |
| want to use iconv on nds. | Mon Apr 05, 2010 3:36 am | 1 |
| how to widen or narrow a sprite in mode4? | Fri Apr 02, 2010 5:51 pm | 5 |
| Problem with DSOrganize on Cyclo DS Evolution | Fri Mar 19, 2010 11:56 am | 1 |
| What are the best tools for developing? | Mon Mar 15, 2010 4:42 am | 4 |
| Bimbo Substitute For Linux | Thu Mar 11, 2010 1:05 am | 4 |
| Dragon Basic | Tue Mar 02, 2010 8:23 pm | 1 |
| background display problem (solved) | Thu Feb 25, 2010 11:47 pm | 6 |
| Sprites in mode 4 | Thu Feb 25, 2010 12:45 am | 5 |
| bitfields on the DS | Wed Feb 24, 2010 2:41 am | 2 |
| makefile option for logging to file? | Tue Feb 16, 2010 2:48 am | 4 |
| Synchronization | Thu Feb 11, 2010 8:25 pm | 2 |
| Who can teach me how to make an ActionGame like magemanZERO? | Tue Feb 09, 2010 4:32 pm | 11 |
| class func multiple definition | Wed Feb 03, 2010 11:46 am | 1 |
| Achievements | Fri Jan 29, 2010 4:36 pm | 4 |
| checking obj and tiles collision | Fri Jan 29, 2010 4:12 pm | 5 |
| [SOLVED] Unexpected Sprite Rotation | Sun Dec 27, 2009 7:41 pm | 3 |
| Pointer Confusion | Fri Dec 25, 2009 10:34 am | 5 |
| C loops on GBA | Thu Dec 17, 2009 5:53 pm | 5 |
| EZ-Writer EZ Flash Vista problems. | Sun Dec 13, 2009 8:35 pm | 1 |
| Blocky Text | Sun Nov 29, 2009 9:39 pm | 5 |
| Shopping for a DS | Sun Nov 29, 2009 1:09 am | 3 |
| moving the centre of a rotation BG | Mon Nov 23, 2009 1:46 pm | 8 |
| How to include code examples in posts | Wed Nov 18, 2009 6:17 pm | 7 |
| Hardware | Wed Nov 18, 2009 12:01 am | 9 |
| how to manage a scoreboard and a level selection | Tue Oct 27, 2009 9:41 am | 9 |
| Audio Tutorials | Sat Oct 24, 2009 2:52 am | 8 |
| .a files? | Wed Oct 21, 2009 2:57 am | 26 |
| Makefile | Sat Oct 17, 2009 12:46 am | 5 |
| Where do I get all the programs? | Wed Oct 14, 2009 1:39 am | 4 |
| Multiple Maps For Scrolling | Tue Oct 13, 2009 3:22 am | 2 |
| Starting out with GBA development on a Mac | Mon Oct 12, 2009 9:58 am | 2 |
| Malloc fails | Thu Oct 08, 2009 7:40 pm | 8 |
| [SOLVED] Can't remote debug elf target with GDB and VBA | Fri Oct 02, 2009 5:08 pm | 2 |
| What to do when a game is black | Thu Oct 01, 2009 7:42 pm | 4 |
| sprite sheet for turn-based strategy (& other questions) | Thu Oct 01, 2009 4:34 am | 23 |
| Does an up-to-date libgba tutorial actually exist? | Thu Sep 24, 2009 10:08 pm | 5 |
| Best solution for transfering homebrew code to GBA ? | Sat Sep 19, 2009 1:26 pm | 2 |
| DevKitAdv Installation Help | Thu Sep 17, 2009 5:32 pm | 5 |
| Virtual Functions | Tue Sep 15, 2009 7:48 pm | 12 |
| Hello World In Assembly | Tue Sep 15, 2009 6:54 pm | 6 |
| Animation Timing | Tue Sep 08, 2009 8:45 pm | 14 |
| Background Tiles | Sat Sep 05, 2009 1:00 am | 2 |
| Sprite Data | Thu Sep 03, 2009 5:11 pm | 6 |
| Background Palette | Wed Sep 02, 2009 3:19 pm | 3 |
| "(file) does not have a DLDI section" | Sun Aug 30, 2009 12:42 am | 4 |
| How many tiles can I put in VRAM, realistically? | Wed Aug 05, 2009 2:10 am | 4 |
| Slow motion | Tue Jul 28, 2009 1:04 am | 7 |
| Tips For Start | Wed Jul 22, 2009 5:36 pm | 3 |
| Having problems installing gcc compiler | Wed Jul 08, 2009 6:20 am | 3 |
| Which to go with? | Mon Jul 06, 2009 9:21 am | 3 |
| A good doc... | Thu Jul 02, 2009 2:38 pm | 3 |
| DragonBASIC with extended documentation..... | Sat Jun 27, 2009 9:28 pm | 7 |
| Scrolling maps... Tips? | Sun Jun 21, 2009 2:03 am | 32 |
| Setting Pixels | Sun Jun 07, 2009 1:17 am | 4 |
| Slow Motion | Mon Jun 01, 2009 11:28 pm | 2 |
| Inserting VisualBoyAdvance to devkitPro | Mon Jun 01, 2009 2:55 pm | 3 |
| plotting large groups of pixels [solved] | Sat May 16, 2009 1:32 am | 10 |
| Together Sprite&Background displaying | Thu May 07, 2009 2:48 pm | 7 |
| Learning DragonBasic, Need compiler | Wed May 06, 2009 3:47 am | 3 |
| Sprite Displaying | Mon Apr 27, 2009 10:02 pm | 22 |
| I'm just plain stuck. | Sat Apr 25, 2009 1:21 pm | 7 |
| Anyone know how to get Final Fantasy IV 2 to work. | Sun Apr 12, 2009 6:22 pm | 6 |
| VRAM Address in Bitmapped Modes? | Fri Mar 20, 2009 9:40 pm | 3 |
| Can I just transfer demos and games to a flash cart? | Mon Mar 09, 2009 1:32 am | 3 |
| One on one support | Wed Mar 04, 2009 5:37 pm | 9 |
| How to use library like PimpMobile in Visual Studio project? | Fri Feb 27, 2009 1:24 am | 5 |
| Can someone help me with sprites on the GBA? | Thu Feb 26, 2009 9:50 pm | 2 |
| Can stock DS be programmed with XBOO? | Tue Feb 24, 2009 10:32 pm | 7 |
| Visual Studio 2008 (or 2005) Pro? | Tue Feb 24, 2009 4:07 am | 10 |
| Strange errors in VHAM, can't deploy with XBOO | Mon Feb 23, 2009 8:05 am | 2 |
| Image to Header | Wed Feb 04, 2009 7:16 pm | 6 |
| Static Compiling | Sat Jan 31, 2009 11:18 pm | 43 |
| Hobbyist seeking introduction to ASM | Fri Jan 30, 2009 6:43 pm | 14 |
| My Last topic disappeared | Tue Jan 27, 2009 4:36 am | 9 |
| C language, programs...basically everything in general... | Fri Jan 16, 2009 12:45 am | 4 |
| Tonc's Text Engine help | Thu Jan 15, 2009 9:05 pm | 1 |
| DS sprite isue | Fri Jan 09, 2009 11:00 pm | 7 |
| Floating-point math from within interrupt? | Fri Dec 26, 2008 10:43 pm | 7 |
| need help making xboo cable | Fri Dec 19, 2008 2:53 am | 4 |
| scaled sprite visualize a white rectangle | Thu Dec 18, 2008 2:07 pm | 1 |
| Reference for libnds? | Wed Dec 10, 2008 4:35 pm | 4 |
| Complier error with Nds | Wed Dec 10, 2008 7:10 am | 4 |
| gba or ds | Sun Dec 07, 2008 12:33 am | 7 |
| basic question but important | Sat Dec 06, 2008 10:42 am | 5 |
| makefile can't find ds_rules | Sat Nov 15, 2008 5:52 pm | 4 |
| Erasing or masking part of a sprite | Mon Nov 03, 2008 8:37 am | 6 |
| Loading a Text File. | Thu Oct 30, 2008 4:34 am | 5 |
| Points on a circle | Wed Oct 29, 2008 1:41 am | 5 |
| "address is out of bounds" in objdump output | Sat Oct 25, 2008 4:15 am | 4 |
| Wow, No clue where to put these questions. | Mon Sep 22, 2008 8:37 am | 10 |
| Any wifi tutorials? | Wed Sep 17, 2008 1:37 am | 1 |
| compiler setup, building gcc cross-compiler | Thu Sep 04, 2008 8:54 pm | 8 |
| makefile xcode mac os | Mon Sep 01, 2008 8:46 am | 6 |
| So uh... C or C++? | Tue Aug 26, 2008 4:00 am | 62 |
| Modifying Ham Lib Binaries To be Used with DevKitArm | Sun Aug 10, 2008 7:05 am | 4 |
| How do I get started with GBA development? [Renamed] | Sun Aug 10, 2008 3:20 am | 12 |
| Starting Equipment | Thu Aug 07, 2008 3:40 pm | 7 |
| gba mode 0 tutorial | Wed Jul 30, 2008 9:38 pm | 6 |
| Xport with DevKitARM: Replacing crt0 and agb-exit | Wed Jul 23, 2008 6:47 pm | 9 |
| Timer Routine - Anyone? | Sat Jul 12, 2008 10:25 am | 5 |
| I have question - help me assembler team | Tue Jul 01, 2008 10:40 pm | 9 |
| Question about devkitPro | Fri Jun 13, 2008 12:15 pm | 5 |
| Dragon Basic | Mon Jun 09, 2008 4:16 pm | 3 |
| Text over background | Mon Jun 09, 2008 12:10 pm | 7 |
| GRIT | Sun Jun 08, 2008 8:03 pm | 4 |
| Problem including libgba headers in C++ files? | Sun May 25, 2008 9:05 am | 4 |
| Way of coding when playing sounds | Sat May 24, 2008 5:25 pm | 2 |
| Question about 'playsound()', play movie sequence, logo icon | Sat May 24, 2008 5:22 pm | 1 |
| Game data saving with libfat | Sat May 17, 2008 5:08 pm | 10 |
| Differences between saving to EEPROM and SRAM | Wed May 14, 2008 5:18 pm | 5 |
| How to swap screens? | Sun May 11, 2008 9:01 pm | 8 |
| How to handle more than 15 sprites (size 16x16, 16 col)? | Sat May 10, 2008 10:13 am | 4 |
| .C Display list. (FIFO?) texture coordinates. | Sun Apr 20, 2008 9:42 pm | 2 |
| [resolved] memcpy from VRAM to user array crashing GBA | Sun Apr 20, 2008 10:36 am | 1 |
| Background Difficulties | Tue Apr 08, 2008 2:32 pm | 3 |
| Really Basic BG Question | Tue Apr 08, 2008 2:36 am | 12 |
| devkitpro compatible w/ 64 bit vista? | Sun Apr 06, 2008 3:04 pm | 3 |
| [solved] Problems with devkitarm in linux | Tue Apr 01, 2008 7:40 pm | 1 |
| mogale super scooper | Tue Apr 01, 2008 10:39 am | 3 |
| Please help a noob programmer out :> | Sat Mar 29, 2008 1:51 pm | 2 |
| confused about programmers notepad | Thu Mar 27, 2008 12:54 am | 5 |
| general questions about Nintendo's SDK | Tue Mar 25, 2008 8:11 am | 7 |
| tutorial links down in the reference doc | Mon Mar 24, 2008 5:41 am | 8 |
| MAYA nitro plugins not working | Wed Mar 19, 2008 10:41 pm | 5 |
| Sprite rotation | Fri Mar 14, 2008 9:29 pm | 25 |
| What do I need to make a GBA game? [Renamed] | Thu Mar 13, 2008 8:00 pm | 4 |
| Few questions | Fri Mar 07, 2008 8:59 pm | 7 |
| Sonic Style Game | Mon Mar 03, 2008 9:16 pm | 11 |
| Adding a DLDI section? | Sat Mar 01, 2008 6:28 pm | 3 |
| Detecting stylus to text/sprite collision | Sat Mar 01, 2008 4:26 am | 10 |
| Mario platformer or R-type shooter Help | Fri Feb 22, 2008 2:08 am | 4 |
| Specs and Multiboot? | Wed Feb 20, 2008 5:55 pm | 4 |
| 2 sprites color error | Sat Feb 16, 2008 6:00 pm | 11 |
| error while compiling | Fri Feb 15, 2008 1:13 pm | 22 |
| Homebrew ROMS white screen? | Tue Feb 12, 2008 11:03 pm | 3 |
| Pascal - Compiling | Fri Feb 08, 2008 4:45 pm | 8 |
| how to make your own font? | Mon Feb 04, 2008 1:37 pm | 4 |
| How to simulate an arc (basketball). | Sun Feb 03, 2008 2:20 am | 10 |
| Making a library with the default makefiles | Fri Feb 01, 2008 4:46 pm | 3 |
| Problem with a SPRITE_PALETTE | Tue Jan 29, 2008 11:09 am | 1 |
| Help with error during compiling | Sun Jan 27, 2008 4:38 pm | 3 |
| DS: Mapping output to the same screen? | Sun Jan 27, 2008 7:30 am | 7 |
| Code for moving sprite (left, right, up, and down) | Thu Jan 24, 2008 3:33 am | 5 |
| DS multi-directional tile scrolling algorithm | Tue Jan 22, 2008 5:25 pm | 1 |
| ds_arm9_crt0.s:(.init+0x2b8): undefined reference to `main' | Mon Jan 21, 2008 9:55 pm | 10 |
| grit files | Sun Jan 20, 2008 3:12 am | 8 |
| newb: backgrounds and sprites on both screens | Sat Jan 19, 2008 5:37 am | 5 |
| Programmers notepad | Thu Jan 17, 2008 11:39 pm | 7 |
| Basic shell help | Thu Jan 17, 2008 12:24 am | 4 |
| Framebuffer help | Wed Jan 16, 2008 1:50 am | 6 |
| GBA/NDS communicate with external hardware? | Tue Jan 15, 2008 7:36 pm | 6 |
| Can't Compile anything in examples | Sun Jan 13, 2008 4:34 am | 9 |
| Nintendo DS screen resolution | Thu Jan 10, 2008 9:59 pm | 9 |
| Hello World Help | Thu Jan 10, 2008 7:40 am | 2 |
| Palm OS Application to NDS Application Port | Sat Jan 05, 2008 4:45 am | 2 |
| c vs c++ | Fri Jan 04, 2008 2:48 pm | 49 |
| can't get anything to compile with devkit arm | Fri Jan 04, 2008 12:20 am | 4 |
| Quick Question - Linking GBA to Gameboy? | Mon Dec 17, 2007 2:07 am | 10 |
| Moving lines and circles about and swithcing between both. | Sat Dec 01, 2007 7:04 pm | 2 |
| Reading VRAM in Mode 3 | Mon Nov 26, 2007 3:26 pm | 4 |
| help with macro taking user input(gba) | Sun Nov 18, 2007 1:05 am | 5 |
| DevKitARM going linux! | Sat Nov 17, 2007 5:04 pm | 3 |
| Gba JPEG Viewer (wasn't sure where to post) | Fri Nov 16, 2007 6:19 pm | 4 |
| GBA DevkitARM Compilation Errors | Thu Nov 15, 2007 7:01 pm | 22 |
| Compiling ARM7 + ARM9 in devkitpro under Windows. | Wed Nov 14, 2007 3:10 pm | 3 |
| Im having some problems with the dev-scene.com tutorials [R] | Fri Nov 09, 2007 12:52 am | 3 |
| Connecting to DS/Wii WiFi Usb Adapter using iPhone | Tue Oct 23, 2007 12:45 pm | 2 |
| Sprite Help - libnds | Sat Oct 20, 2007 4:26 am | 3 |
| Need help with Setting up Visual Studio Workspace | Wed Oct 17, 2007 8:52 pm | 3 |
| getting started | Tue Oct 16, 2007 4:23 am | 11 |
| Need Quickstart Help | Tue Oct 16, 2007 1:51 am | 11 |
| I can't Compile the file... | Wed Oct 10, 2007 8:56 am | 3 |
| PAlib question - keyboard input | Thu Oct 04, 2007 8:58 pm | 1 |
| Devkitpro + Included MSYS doesn't build examples | Sun Sep 23, 2007 8:27 pm | 6 |
| git error | Sun Sep 16, 2007 3:31 pm | 3 |
| sgade tutorial compiles, but doesn't run in emulator | Thu Sep 06, 2007 7:21 am | 2 |
| devkitPro, NDS Example Compilation Error. | Mon Sep 03, 2007 8:43 pm | 12 |
| What are the best tools to get started | Sat Aug 25, 2007 4:16 pm | 4 |
| Makefile Help | Fri Aug 24, 2007 5:28 am | 3 |
| Little help - getting MS C++ Express 2005 to run with HAM ? | Thu Aug 23, 2007 9:09 pm | 1 |
| OpenGL and the DS | Thu Aug 23, 2007 12:51 pm | 5 |
| gba or ds development? | Sat Aug 18, 2007 6:05 am | 5 |
| Getting Reliable Profiling | Tue Aug 14, 2007 2:45 pm | 3 |
| save as .gba file | Wed Aug 08, 2007 9:51 pm | 5 |
| The FAQ, revisited | Wed Aug 08, 2007 5:21 am | 1 |
| Hi everyone I am new and I have a few questions~ >.< | Wed Aug 01, 2007 10:36 am | 13 |
| Looking for tutorials to get started with homebrew [Renamed] | Fri Jul 27, 2007 11:16 pm | 6 |
| setting up a gameboy work enviroment. | Thu Jul 26, 2007 6:51 pm | 3 |
| Basic DS app with libfat | Mon Jul 23, 2007 10:13 pm | 1 |
| Assets in separate files - some problems | Fri Jul 20, 2007 3:56 am | 9 |
| Background woe | Wed Jul 18, 2007 4:16 am | 5 |
| Game Maker exe to Nintendo DS | Mon Jul 16, 2007 4:55 am | 7 |
| What is going on? | Sat Jul 14, 2007 9:53 am | 7 |
| Most Useful Links/Bookmarks | Fri Jul 13, 2007 12:29 am | 9 |
| Learning good coding practice from the start? Where? | Thu Jul 12, 2007 3:14 am | 12 |
| libnds template licensing | Mon Jul 09, 2007 7:43 pm | 6 |
| Setting Up DevkitARM | Mon Jul 09, 2007 2:32 am | 3 |
| Getting Cart Info | Fri Jul 06, 2007 12:40 pm | 2 |
| Using libgba | Sun Jul 01, 2007 10:54 am | 2 |
| Top view scrolling game? | Sun Jul 01, 2007 5:46 am | 10 |
| GIT doesnt dot the i's | Fri Jun 29, 2007 8:56 pm | 3 |
| Isometric With Square Tiles | Wed Jun 27, 2007 11:38 am | 11 |
| Outputting comments in an emulator | Tue Jun 26, 2007 5:53 pm | 3 |
| roll dice code please? | Sat Jun 16, 2007 9:05 am | 20 |
| Tonc tutorial #define question - why? | Fri Jun 15, 2007 5:03 am | 7 |
| Info about devkitARM | Mon Jun 11, 2007 10:09 pm | 2 |
| Text backgrounds... how??? | Sun Jun 10, 2007 2:17 pm | 3 |
| using c++ in devkitadv. | Sat Jun 09, 2007 7:22 pm | 3 |
| Solved - Including Data | Sun Jun 03, 2007 10:32 pm | 8 |
| Sprite Palettes @ 4bpp | Fri Jun 01, 2007 2:55 pm | 5 |
| Multiple BackGrounds | Wed May 30, 2007 7:34 pm | 10 |
| FBreader port technically possible plucker ebook format | Wed May 23, 2007 8:15 pm | 3 |
| make file woe | Sat May 05, 2007 3:08 am | 22 |
| Sprites garbled, every other line displayed. | Sat May 05, 2007 1:43 am | 7 |
| Nub install Problems | Wed May 02, 2007 4:22 am | 26 |
| GBFS | Sat Apr 21, 2007 9:10 pm | 4 |
| Does anyone know any good DragonBasic Tutorials? | Sat Apr 14, 2007 9:38 pm | 1 |
| Where is DragonBasic?? | Sat Apr 14, 2007 9:06 pm | 4 |
| Makefiles? | Sun Apr 08, 2007 12:16 am | 15 |
| i need some help(yes i read the stickie) | Tue Apr 03, 2007 2:01 am | 52 |
| MMORPG on Nintendo handhelds? | Sun Apr 01, 2007 8:34 pm | 22 |
| How to make (complete n00b) | Fri Mar 30, 2007 6:25 pm | 6 |
| VRam Banks Setup | Tue Mar 20, 2007 11:37 pm | 1 |
| nintendo wifi-usb connector homebrew compatibility | Sat Mar 17, 2007 6:31 pm | 1 |
| How to "stitch" and scroll backgrounds together | Thu Mar 15, 2007 8:44 pm | 8 |
| Developments kits | Mon Mar 12, 2007 2:43 pm | 6 |
| stopped using ham | Sun Mar 11, 2007 1:12 am | 4 |
| startup/multiboot | Tue Mar 06, 2007 8:07 pm | 3 |
| Insight/GDB Debug Problem | Fri Mar 02, 2007 10:54 pm | 10 |
| Brand new to GBA Coding - Hardware for GB Micro? | Wed Feb 28, 2007 4:02 pm | 5 |
| I am new and know barely anything about programming | Sun Feb 25, 2007 2:26 pm | 11 |
| Problem with the Crash Course Tutorial | Sun Feb 25, 2007 6:50 am | 14 |
| New To DS Coding, General Question | Sat Feb 24, 2007 6:24 pm | 5 |
| help with vham and HAM lib | Mon Feb 19, 2007 8:15 pm | 8 |
| Tiling on the gba | Fri Feb 16, 2007 11:54 am | 9 |
| more badluck... | Wed Feb 14, 2007 3:59 am | 4 |
| Score problem | Tue Feb 13, 2007 9:12 pm | 9 |
| Sprite Transparents problems | Thu Feb 08, 2007 8:46 pm | 25 |
| RAM usage | Thu Feb 08, 2007 12:59 pm | 15 |
| trouble compiling | Tue Feb 06, 2007 6:21 pm | 8 |
| New! And some coding I'm stuck on...! | Sun Feb 04, 2007 11:39 pm | 26 |
| Newbie seeking some help | Sun Feb 04, 2007 5:06 am | 13 |
| Help coding shooting | Wed Jan 31, 2007 1:49 pm | 10 |
| Completely new to gbadev. | Mon Jan 29, 2007 8:19 pm | 14 |
| makefile noob | Fri Jan 26, 2007 11:31 am | 9 |
| VBA debugger output | Wed Jan 24, 2007 6:37 pm | 3 |
| Bluetooth Access | Wed Jan 24, 2007 5:56 pm | 1 |
| VBA debug output | Wed Jan 24, 2007 12:51 pm | 1 |
| VBA debug output | Wed Jan 24, 2007 12:49 pm | 1 |
| Getting DevKit to work with an IDE? | Sat Jan 20, 2007 11:36 pm | 2 |
| Devkitpro - Win 98 - Environmrnt Variables | Sat Jan 20, 2007 11:06 pm | 12 |
| Simple Question | Fri Jan 19, 2007 2:50 am | 3 |
| flickering in mode 3 | Wed Jan 17, 2007 10:37 pm | 8 |
| New to hacking, please point me in the right direction | Tue Jan 16, 2007 6:12 am | 19 |
| Sprite display problem... | Mon Jan 15, 2007 1:33 pm | 2 |
| ndsTool help | Fri Jan 12, 2007 8:49 am | 1 |
| Using MapEd with a tileset with more than 16 colors | Tue Jan 09, 2007 12:04 pm | 5 |
| What does this warning mean? | Sat Dec 30, 2006 11:06 pm | 2 |
| Origin of the gbspec.txt file? | Fri Dec 29, 2006 11:20 pm | 11 |
| DS development help ;_; | Thu Dec 28, 2006 7:20 am | 2 |
| Making my makefile better | Thu Dec 21, 2006 5:55 am | 2 |
| Help debugging, also looking for mini mario sample project | Wed Dec 20, 2006 9:56 pm | 3 |
| display movie on both screens? | Tue Dec 19, 2006 6:47 am | 10 |
| Help a n00b | Tue Dec 19, 2006 3:43 am | 3 |
| parse error before u16 | Mon Dec 18, 2006 6:17 pm | 7 |
| Problem looping sound **FIXED** | Sat Dec 16, 2006 9:15 pm | 4 |
| Setting an interrupt function (handler), how? *fixed* | Sat Dec 09, 2006 11:57 pm | 1 |
| Large Arrays in Old Versions of DevKitAdv | Sat Dec 09, 2006 5:45 am | 9 |
| Image Conversion Tool Recommendations | Fri Dec 08, 2006 1:22 am | 11 |
| Direct Sound without using timers? | Thu Dec 07, 2006 4:51 am | 2 |
| Draw sprite in Mode 4 | Tue Dec 05, 2006 6:11 pm | 2 |
| STL and building time | Mon Dec 04, 2006 10:31 pm | 7 |
| DevkitPro tutorial? | Mon Dec 04, 2006 8:19 pm | 3 |
| Visual Studio screws up sometimes...??? | Sun Dec 03, 2006 7:06 pm | 5 |
| Homebrew game I made not work on my gba | Sun Dec 03, 2006 5:54 am | 4 |
| Pointer mess up | Fri Dec 01, 2006 3:27 pm | 2 |
| devkitARM documentation | Thu Nov 30, 2006 7:12 am | 3 |
| Trying to setup Devkitarm on Mac OSX | Thu Nov 30, 2006 7:01 am | 2 |
| Can i Show 50 sprites at 64x64 | Wed Nov 29, 2006 10:44 pm | 7 |
| Need help with make file. for DOS | Tue Nov 28, 2006 4:57 pm | 7 |
| Move data from iwram to ewram using DevkitPro | Tue Nov 28, 2006 5:45 am | 4 |
| programming with arm | Sat Nov 25, 2006 4:50 am | 3 |
| "region ewram is full", fixed that but...*FIXED* | Sat Nov 25, 2006 12:01 am | 3 |
| Passing an array as the argument to a function (C) *FIXED* | Thu Nov 23, 2006 9:00 pm | 4 |
| Sprite Clipping | Thu Nov 23, 2006 6:16 am | 6 |
| Devkitpro doesnt install anymore | Sat Nov 18, 2006 8:17 am | 3 |
| how to use a .BIN game? | Thu Nov 09, 2006 6:48 pm | 5 |
| How to convert .h to .bin? | Mon Oct 30, 2006 4:14 am | 5 |
| makefile, how do I add .S-files & link correctly?(slvd) | Sun Oct 29, 2006 3:57 am | 14 |
| Desperate Background Help!!!!!!!! | Thu Oct 26, 2006 8:21 pm | 11 |
| Writing files to a GBAMP CF? | Mon Oct 23, 2006 2:27 pm | 2 |
| How do you change the priority of a sprite on a background? | Mon Oct 23, 2006 5:36 am | 9 |
| [FIXED] Trouble with PAlib and Sound | Tue Oct 17, 2006 10:19 pm | 1 |
| split an integer | Mon Oct 16, 2006 6:13 pm | 6 |
| Emulators and GBA Hardware | Sat Oct 14, 2006 2:58 am | 4 |
| DevKit set up? | Thu Oct 12, 2006 2:25 pm | 13 |
| 2d tiled sprites problem... | Wed Oct 11, 2006 2:25 pm | 8 |
| Page Flipping and Sprites | Sun Oct 08, 2006 9:43 am | 9 |
| Setting up for VS2005 | Wed Oct 04, 2006 9:35 pm | 2 |
| MBV2 Cable with XCOMM problem | Thu Sep 28, 2006 5:46 am | 6 |
| help me | Tue Sep 26, 2006 10:53 am | 8 |
| Simple Hello World - wont compile. | Tue Sep 26, 2006 7:45 am | 3 |
| problems with network adapter please help..newb at this... | Tue Sep 26, 2006 3:18 am | 1 |
| starting easy? | Mon Sep 25, 2006 7:41 am | 2 |
| DSLua is brilliant to start off | Mon Sep 18, 2006 8:11 pm | 7 |
| I need serious help getting set up ='( | Mon Sep 18, 2006 7:07 am | 24 |
| Trying to make a timer interrrupt | Fri Sep 15, 2006 7:47 pm | 3 |
| Help with simple rotations and mirroring | Tue Sep 12, 2006 3:19 am | 3 |
| Maximum Beep Frequency with Built-In Speaker | Fri Sep 08, 2006 4:23 am | 3 |
| shortest possible sprite demo | Sun Sep 03, 2006 8:55 pm | 2 |
| libnds SIN/COS/TAN look up tables | Mon Aug 21, 2006 5:29 am | 3 |
| Outdated Tools | Sat Aug 19, 2006 11:02 am | 9 |
| Can somebody please help me with a question about DS? | Mon Aug 14, 2006 5:39 am | 3 |
| ball and paddle collisions | Mon Aug 14, 2006 5:16 am | 5 |
| Backgrounds || Tile mode vs Bitmapped mode | Mon Aug 14, 2006 12:45 am | 2 |
| stellaDS - homebrew? | Thu Aug 10, 2006 2:53 am | 1 |
| Collision help? | Wed Aug 09, 2006 7:07 am | 22 |
| LittleWriter Multi-Rom Problem | Thu Aug 03, 2006 10:34 am | 2 |
| Basic multiplayer comms | Thu Aug 03, 2006 4:30 am | 4 |
| How to set other font to make ebook? | Mon Jul 31, 2006 7:58 am | 2 |
| pcx_view example in DevKipPro, need advice | Fri Jul 21, 2006 7:44 pm | 8 |
| DevKit-Advance for windows xp? | Sun Jul 16, 2006 3:45 pm | 5 |
| Undefined Main | Sun Jul 16, 2006 2:44 am | 5 |
| natalie merchant cover? | Fri Jul 14, 2006 5:45 pm | 1 |
| good homebrew for gbamp v2 cf | Fri Jul 14, 2006 5:15 pm | 1 |
| I want to port my C app to the GBA | Fri Jul 14, 2006 5:08 pm | 1 |
| Using FRAS along with devKitPro (probably simple .lib stuff) | Fri Jul 14, 2006 12:04 am | 15 |
| Running msys's make.exe from PN2. | Thu Jul 13, 2006 4:33 am | 10 |
| Should I start with GBA or DS? | Tue Jul 11, 2006 8:31 pm | 10 |
| Start adress with Gbatools by Trapflag | Sun Jul 09, 2006 11:08 pm | 4 |
| Major Tile Problem | Sun Jul 09, 2006 5:49 pm | 4 |
| Legality of making homebrew games available? [Renamed] | Thu Jul 06, 2006 8:23 am | 6 |
| Pixel write in tiled modes? | Wed Jul 05, 2006 12:01 pm | 9 |
| HI, requesting idea | Sun Jul 02, 2006 2:54 pm | 2 |
| Compiling problem | Sat Jul 01, 2006 7:31 pm | 15 |
| Gba Development please help i am newbie | Fri Jun 30, 2006 2:37 pm | 5 |
| Game that I want to create. | Fri Jun 30, 2006 5:51 am | 21 |
| Moving a simple sprite | Fri Jun 30, 2006 3:57 am | 2 |
| snezzids all i get is a white screen | Thu Jun 29, 2006 10:32 pm | 1 |
| how to slow down frames (2 part question) | Thu Jun 29, 2006 7:31 pm | 7 |
| Problem about new Devkitpro with PAlib | Tue Jun 27, 2006 8:05 am | 9 |
| Configuring Visual Studio 6 for ham? | Sun Jun 25, 2006 12:18 pm | 1 |
| Standard Header files (trying to switch from the Pong demo) | Sat Jun 24, 2006 5:18 pm | 1 |
| Weird problem in gba linking | Tue Jun 20, 2006 1:35 pm | 7 |
| Dragon BASIC | Tue Jun 20, 2006 12:48 am | 2 |
| good apps for GBAMP CF version | Sun Jun 18, 2006 8:02 pm | 2 |
| just starting | Sun Jun 18, 2006 1:07 am | 6 |
| Newbie tutorial problems, macro's no longer found in libgba | Wed Jun 14, 2006 4:06 pm | 8 |
| MBV2 Help needed | Tue Jun 13, 2006 2:28 pm | 2 |
| Odd make output- 1st Compile | Sun Jun 11, 2006 7:09 pm | 4 |
| How to build own Multiboot cable? | Sun Jun 04, 2006 10:45 am | 4 |
| Possible or Not? GBA database | Wed May 31, 2006 4:23 pm | 5 |
| devkitARM directory structure | Sun May 28, 2006 7:31 pm | 1 |
| GameBoy ROMs on GameCube via the GameBoy Player? | Wed May 24, 2006 11:55 am | 4 |
| dma transfer speed - vs asm copies | Wed May 24, 2006 4:33 am | 7 |
| GBA Mode 2 Issue: Rotation and Scaling | Sat May 20, 2006 5:13 pm | 7 |
| Code design | Fri May 19, 2006 1:22 pm | 8 |
| Weird results | Fri May 12, 2006 10:01 pm | 1 |
| Using the Multiboot cable from link-sang.com | Wed May 10, 2006 7:38 pm | 3 |
| how can i submit my demo here? | Wed May 10, 2006 5:47 pm | 3 |
| DevKitARM setup question | Sat May 06, 2006 10:14 pm | 5 |
| hey i want to make games and i need help | Wed May 03, 2006 11:16 pm | 13 |
| Compy reformatted, software installed, but "make" | Wed May 03, 2006 5:22 am | 6 |
| Mac OSX Programming Environment | Tue May 02, 2006 1:35 am | 6 |
| Linker script, crt0 and compiler issues | Sun Apr 30, 2006 8:21 pm | 15 |
| devkitPro gives me a blank (white) screen! | Sun Apr 30, 2006 3:37 am | 6 |
| Multi-Player Packet transfers | Fri Apr 28, 2006 12:31 pm | 1 |
| GBA SP and Communication possibilities? EXT.1? | Thu Apr 27, 2006 2:44 am | 4 |
| sprites not showing | Wed Apr 26, 2006 6:53 pm | 2 |
| making a C++ program work on a GBA | Tue Apr 25, 2006 9:33 pm | 4 |
| Help needed with a pong clone [Renamed] | Mon Apr 24, 2006 1:27 pm | 3 |
| AAS and DMA3 | Fri Apr 21, 2006 6:54 pm | 4 |
| Memory Viewer Help | Tue Apr 18, 2006 5:18 pm | 5 |
| DevKit Pro | Tue Apr 18, 2006 12:03 am | 6 |
| Which Development Tool | Mon Apr 17, 2006 5:16 pm | 11 |
| BG tile question | Sat Apr 15, 2006 6:36 pm | 5 |
| Where to start and what equipment to get... [Renamed] | Sat Apr 15, 2006 3:53 pm | 20 |
| Saving? | Wed Apr 12, 2006 10:37 pm | 2 |
| Super Mario Physics {Acceleration,Running, Jumping, Gravity} | Mon Apr 10, 2006 9:10 am | 3 |
| Changing sprites?, & CRASH course [changed] | Mon Apr 10, 2006 1:53 am | 37 |
| Installing libgba for ham?? | Thu Apr 06, 2006 1:51 pm | 3 |
| RPG Dialogue Box Implementation | Wed Apr 05, 2006 7:12 am | 12 |
| Accessing other multiboot .GBA's from a multiboot .GBA? | Mon Apr 03, 2006 11:06 pm | 1 |
| My first compilation | Mon Apr 03, 2006 5:31 pm | 4 |
| Lua, GBAMP? | Sat Apr 01, 2006 2:30 pm | 5 |
| Graphics Animation...How-To? | Sat Apr 01, 2006 3:16 am | 3 |
| failure to load .elf into VBA | Thu Mar 30, 2006 4:04 pm | 9 |
| frequently sound issues | Tue Mar 28, 2006 6:19 pm | 1 |
| How can I convert animated .gif's to run on the GBA? Renamed | Sat Mar 25, 2006 2:58 am | 2 |
| Opening a .gba file | Thu Mar 23, 2006 3:14 am | 4 |
| Affine rotation around a centrepoint | Wed Mar 22, 2006 2:01 am | 8 |
| Compile Problem | Sun Mar 19, 2006 3:37 pm | 5 |
| Build Environment | Thu Mar 16, 2006 10:23 pm | 2 |
| ASM on the DS | Thu Mar 16, 2006 2:54 am | 3 |
| enemy placement | Wed Mar 15, 2006 6:03 pm | 5 |
| xboo - ayuda [con subtitulos en ingles] | Tue Mar 14, 2006 1:14 am | 2 |
| GBA Input | Sat Mar 11, 2006 11:06 am | 6 |
| My first GBA game | Sat Mar 11, 2006 1:00 am | 7 |
| Libs | Wed Mar 08, 2006 3:39 am | 7 |
| Artifact in top left corner | Tue Feb 28, 2006 7:29 pm | 10 |
| Basic Sprite Problems | Wed Feb 22, 2006 11:01 am | 3 |
| speed too fast | Wed Feb 22, 2006 4:09 am | 5 |
| anyone can test it ? | Mon Feb 20, 2006 4:19 pm | 8 |
| Linux Compiler Help for DevKitARM | Mon Feb 20, 2006 1:25 am | 3 |
| [SOLVED] sprites are acting crazy | Sun Feb 19, 2006 2:23 pm | 7 |
| Can't Add To A Pointer | Fri Feb 17, 2006 6:43 am | 9 |
| GBA game dev tutorial | Thu Feb 16, 2006 6:00 pm | 30 |
| Very Low Framerate | Wed Feb 15, 2006 2:39 am | 20 |
| Displaying problem in MODE4 | Tue Feb 14, 2006 5:46 pm | 6 |
| Using bin files | Mon Feb 13, 2006 7:10 pm | 2 |
| Beginners Please Watch! :-) | Mon Feb 13, 2006 2:31 pm | 3 |
| shoot em up | Mon Feb 13, 2006 2:25 pm | 11 |
| Problem with VHam and gfx2gba... | Sun Feb 12, 2006 11:17 pm | 5 |
| Linux xcomms 1.22 seg fault | Sat Feb 11, 2006 10:42 pm | 13 |
| 64x64 sprites | Fri Feb 10, 2006 12:02 pm | 5 |
| exit to pogo from my game | Fri Feb 10, 2006 1:24 am | 1 |
| Simple DS code problems | Thu Feb 09, 2006 9:26 pm | 12 |
| not smooth enough? | Thu Feb 09, 2006 5:06 pm | 10 |
| another scrolling question | Thu Feb 09, 2006 3:53 pm | 18 |
| Newb with a few questions... | Wed Feb 08, 2006 8:25 pm | 9 |
| my first working game | Wed Feb 08, 2006 4:58 pm | 9 |
| NO$GBA errors (Sleep in main loop) | Tue Feb 07, 2006 1:15 pm | 7 |
| Dialog System | Tue Feb 07, 2006 9:50 am | 8 |
| problems using my xboo-cable | Tue Feb 07, 2006 2:14 am | 7 |
| Programmers Notepad 2 | Mon Feb 06, 2006 7:29 pm | 12 |
| problem with memcpy | Sun Feb 05, 2006 12:52 am | 8 |
| "3d" libraries available for homebrew | Sat Feb 04, 2006 9:04 am | 3 |
| about palettes | Fri Feb 03, 2006 11:19 am | 5 |
| when to release a game? | Thu Feb 02, 2006 10:33 pm | 2 |
| Interupts | Thu Feb 02, 2006 2:13 pm | 3 |
| pogoshell save question + others. | Thu Feb 02, 2006 11:04 am | 3 |
| I don't even know the name of what I'm trying to do. | Thu Feb 02, 2006 1:28 am | 15 |
| Ham problems! | Wed Feb 01, 2006 3:07 pm | 7 |
| writing directly binary | Wed Feb 01, 2006 2:13 pm | 17 |
| question about vsync | Tue Jan 31, 2006 10:22 pm | 5 |
| Considering making Bejeweled... has it been done? | Tue Jan 31, 2006 1:14 pm | 7 |
| Tutorials | Mon Jan 30, 2006 11:59 am | 7 |
| Emulation errors (only appear in new no$gba). | Fri Jan 27, 2006 2:41 pm | 6 |
| How can I create a .gba file?? | Thu Jan 26, 2006 6:38 pm | 12 |
| How to save more than 64K in SRAM of gba flash cart? | Thu Jan 26, 2006 4:42 pm | 5 |
| Aaron Roger's HAM tutorial (Day 6) | Wed Jan 25, 2006 10:53 pm | 1 |
| New to the Scene - Big map question | Wed Jan 25, 2006 5:53 pm | 18 |
| what's wrong with this short code ? | Wed Jan 25, 2006 5:50 pm | 10 |
| Idea | Tue Jan 24, 2006 1:06 am | 11 |
| Getting Started | Sun Jan 22, 2006 7:14 pm | 9 |
| Sound question - Creating .aif instruments | Wed Jan 18, 2006 4:32 pm | 1 |
| coordinate of two segments crossing. | Wed Jan 18, 2006 4:20 pm | 8 |
| A simple code to make a character jump. | Tue Jan 17, 2006 11:07 pm | 9 |
| How do I do this.... | Sat Jan 14, 2006 11:09 pm | 3 |
| beginner kit | Sat Jan 14, 2006 12:19 am | 8 |
| Sending 2 bytes at a time to video mem | Thu Jan 12, 2006 2:08 am | 9 |
| Error 127 | Tue Jan 10, 2006 2:59 am | 8 |
| devkitARM environment | Mon Jan 09, 2006 6:49 pm | 4 |
| SIO Normal Mode | Sat Jan 07, 2006 11:37 pm | 5 |
| Super Noobie post - Getting Started plan and questions. | Thu Jan 05, 2006 7:44 am | 6 |
| Yep, I'm hopeless (more makefile trouble) | Wed Jan 04, 2006 7:07 pm | 16 |
| Pixel fix question | Mon Jan 02, 2006 6:57 pm | 11 |
| Multiboot over linkcable - normal (32 bit) mode? | Fri Dec 30, 2005 11:03 am | 1 |
| Beginner--a few questions | Fri Dec 30, 2005 1:03 am | 7 |
| needing to "make clean" too often | Thu Dec 29, 2005 6:26 pm | 9 |
| devkitpro map problem. | Thu Dec 29, 2005 4:05 am | 6 |
| Problem with sprite in mode 0 | Wed Dec 28, 2005 4:58 am | 4 |
| MultiBoot V2 - newbie trying to get it working | Wed Dec 28, 2005 12:19 am | 2 |
| Krawall - kragInit causing 2 no$gba errors | Tue Dec 27, 2005 11:33 pm | 11 |
| Krawall and GCC 4? | Tue Dec 27, 2005 3:10 am | 6 |
| xboo sendsave problems | Fri Dec 23, 2005 11:01 am | 6 |
| messed text :S | Fri Dec 16, 2005 2:30 am | 29 |
| Ham text is messing up my tiles | Thu Dec 15, 2005 8:57 pm | 2 |
| Linker error: crt0.o not found | Tue Dec 13, 2005 3:20 pm | 2 |
| bit shifting - division | Mon Dec 12, 2005 12:18 am | 8 |
| Overflow in fixed point calculation | Sat Dec 10, 2005 10:02 am | 4 |
| Super Newb Question - Setting Up AGBDK | Tue Dec 06, 2005 5:42 pm | 11 |
| Should i start GBADev? | Sat Dec 03, 2005 8:43 am | 7 |
| game industry - games | Thu Dec 01, 2005 3:57 am | 2 |
| GSM player | Thu Dec 01, 2005 3:28 am | 4 |
| Setting up. Insight GDM crash and burn | Tue Nov 29, 2005 2:57 pm | 3 |
| Is there a multi-task program? | Wed Nov 23, 2005 3:36 am | 6 |
| A little help with arrays... | Tue Nov 22, 2005 11:44 pm | 5 |
| Rewriting GBA BIOS? | Tue Nov 22, 2005 4:59 pm | 5 |
| Just for you to know | Tue Nov 22, 2005 3:25 am | 2 |
| devkitARM/devkitadv & Linux crt0.o compile error | Sun Nov 20, 2005 1:53 pm | 8 |
| libgba | Fri Nov 18, 2005 10:14 pm | 7 |
| Multiboot | Fri Nov 18, 2005 12:12 pm | 6 |
| some questions on geting a job in the game indestry | Thu Nov 17, 2005 2:31 am | 18 |
| Simple Beep Sound | Wed Nov 16, 2005 12:22 pm | 26 |
| typing sound (not direct sound) | Wed Nov 16, 2005 12:52 am | 2 |
| Just simple background music | Mon Nov 14, 2005 10:27 pm | 6 |
| Bouncing | Thu Nov 10, 2005 8:18 pm | 79 |
| emulator velocity % | Thu Nov 10, 2005 3:50 am | 6 |
| different modes | Thu Nov 10, 2005 1:54 am | 8 |
| Multiplayer emulation | Mon Nov 07, 2005 11:35 pm | 5 |
| Mirror a Sprite | Sat Nov 05, 2005 9:20 pm | 3 |
| "Program too big to fit into memory" | Sat Nov 05, 2005 9:02 pm | 3 |
| i have obtained a flash linker - now what??? | Sat Nov 05, 2005 2:39 am | 5 |
| vba and linux | Thu Nov 03, 2005 8:28 pm | 4 |
| RPG style tutorials?? | Wed Nov 02, 2005 6:13 am | 24 |
| Get VisualBoyAdvance to display the FPS | Tue Nov 01, 2005 8:13 pm | 4 |
| dkARM | Tue Oct 25, 2005 9:23 pm | 3 |
| Help with the bare basics. | Mon Oct 24, 2005 5:41 pm | 3 |
| CowBite Spec - explain me smt | Sat Oct 22, 2005 12:02 am | 3 |
| Sprite multiplexing | Fri Oct 21, 2005 12:16 am | 14 |
| Newbie here.....(modding) | Thu Oct 20, 2005 6:52 pm | 3 |
| Quick question on mode 4 | Thu Oct 20, 2005 6:22 pm | 17 |
| explain me this please! | Thu Oct 20, 2005 3:26 am | 3 |
| CHAR or INT | Wed Oct 19, 2005 11:07 am | 8 |
| Newbie question: Possible to hack/change ez3 os? | Tue Oct 18, 2005 3:56 pm | 1 |
| Is this project in realm of possiblity? (LONG) | Sat Oct 15, 2005 6:27 am | 11 |
| Debug a game | Fri Oct 14, 2005 10:48 pm | 8 |
| Writing a pixel to a screen in Mode 0 | Fri Oct 14, 2005 6:36 pm | 6 |
| "Beginning Game Boy Advance Programming" book, any | Tue Oct 11, 2005 9:02 pm | 6 |
| my understanding of this tutorial | Tue Oct 11, 2005 5:45 pm | 5 |
| no$gba question | Mon Oct 10, 2005 6:53 pm | 5 |
| problem with HAM | Sun Oct 09, 2005 9:07 pm | 3 |
| Strange Bug? | Sun Oct 09, 2005 7:06 am | 3 |
| BG with Sprites at different priorities | Sat Oct 08, 2005 12:58 pm | 6 |
| Interrupt Service Routine | Fri Oct 07, 2005 2:01 pm | 10 |
| Problem Linking-> gba_crt0.o: In function 'start_vector' | Wed Oct 05, 2005 1:41 pm | 1 |
| Hblank function wierdness (again.. speed related?) | Tue Oct 04, 2005 10:01 pm | 9 |
| Is there anyway to extract gba rom | Sun Oct 02, 2005 1:02 pm | 11 |
| GBA memory adresses | Sun Oct 02, 2005 1:39 am | 7 |
| Help with sticking stuff into the BGPalatte memory | Fri Sep 30, 2005 3:46 am | 4 |
| Tutorial for DevKitARM | Wed Sep 28, 2005 10:37 pm | 4 |
| V-Sync | Wed Sep 28, 2005 10:00 pm | 3 |
| Im new to programing | Wed Sep 28, 2005 3:59 pm | 3 |
| Anyone know... | Wed Sep 28, 2005 3:38 pm | 2 |
| So my first mod | Wed Sep 28, 2005 3:12 am | 15 |
| Your preferred platform? | Tue Sep 27, 2005 3:32 pm | 3 |
| Network coding | Tue Sep 27, 2005 1:54 pm | 4 |
| Formula SAE car & GBA --> RS232 code | Sat Sep 24, 2005 4:47 am | 5 |
| MIDI songs...how to use them | Sat Sep 24, 2005 2:30 am | 3 |
| Converting to a text background | Fri Sep 23, 2005 11:07 pm | 6 |
| Multiplayer - out of interest | Wed Sep 21, 2005 2:48 pm | 8 |
| Running game from GBAMP (Multiboot?) | Wed Sep 21, 2005 4:23 am | 8 |
| VBA SDL | Tue Sep 20, 2005 5:49 pm | 1 |
| GBA: 256 Colours / 256 Unique Tiles ??? | Tue Sep 20, 2005 2:43 pm | 3 |
| My brain's been driven into the ground. (and stamped on) | Mon Sep 19, 2005 10:56 pm | 4 |
| Jumping around | Mon Sep 19, 2005 1:01 am | 2 |
| Single Write Roms and/or Low Storage Roms... | Sun Sep 18, 2005 7:22 pm | 6 |
| Strange problem with a pointer | Sat Sep 17, 2005 6:38 pm | 4 |
| Setting up DevKitArm with Codeblocks (or any IDE) | Sat Sep 17, 2005 12:43 pm | 5 |
| Help with GBA sound | Thu Sep 15, 2005 5:29 pm | 5 |
| Text backgrounds in Mode 0-1 are not working | Thu Sep 15, 2005 2:47 am | 6 |
| How to setup Visual Studio dotNet | Wed Sep 14, 2005 9:46 am | 11 |
| Switch from Mode 4 in Mode 3 | Wed Sep 14, 2005 8:44 am | 3 |
| Scrolling etc in Mode 3 | Tue Sep 13, 2005 3:31 pm | 1 |
| Problem including large bin data | Tue Sep 13, 2005 2:59 pm | 3 |
| DS development | Mon Sep 12, 2005 4:54 pm | 1 |
| keyLeft issue | Sat Sep 10, 2005 9:20 pm | 6 |
| Why won't it work? | Sat Sep 10, 2005 10:23 am | 40 |
| Tile rotation, before or after? | Sat Sep 10, 2005 5:41 am | 2 |
| Changing screen fading during hblank | Fri Sep 09, 2005 1:29 pm | 12 |
| Some questions | Fri Sep 09, 2005 10:39 am | 2 |
| new and starting part deux | Wed Sep 07, 2005 7:30 am | 3 |
| Animating | Tue Sep 06, 2005 11:04 pm | 5 |
| 120 Pixels in X Axis in Mode 4 ?? | Tue Sep 06, 2005 5:02 pm | 4 |
| display all background in mode 0 | Tue Sep 06, 2005 4:36 pm | 3 |
| 1 animating sprite (made of 3 sprites) | Tue Sep 06, 2005 3:41 pm | 7 |
| New and starting | Tue Sep 06, 2005 1:58 am | 3 |
| Setting up VS.net - please spell it out for me | Tue Sep 06, 2005 1:57 am | 4 |
| HBlank | Sun Sep 04, 2005 2:45 pm | 3 |
| variable defined in .h file wont assign to another variable. | Thu Sep 01, 2005 6:45 pm | 7 |
| assignment of value | Thu Sep 01, 2005 1:39 pm | 8 |
| gfx2gba - bitmap to .h | Wed Aug 31, 2005 1:10 am | 5 |
| Text.c | Tue Aug 30, 2005 9:30 am | 14 |
| How do I make my data complie to ROM? | Mon Aug 29, 2005 6:44 am | 5 |
| Adding text over a sprite | Fri Aug 26, 2005 8:32 pm | 2 |
| Read-In External Data | Thu Aug 25, 2005 4:38 pm | 17 |
| 120x160 in Mode 4 | Thu Aug 25, 2005 9:07 am | 6 |
| Bejeweled Clone help | Wed Aug 24, 2005 6:41 pm | 5 |
| 11x11 sprites | Wed Aug 24, 2005 6:02 pm | 4 |
| Decompiling .gba | Tue Aug 23, 2005 4:35 pm | 3 |
| Scrolling and Text ... | Tue Aug 23, 2005 4:18 pm | 5 |
| direct sound issue!! | Mon Aug 22, 2005 12:31 am | 1 |
| Blending issue | Sat Aug 20, 2005 1:36 am | 3 |
| Map Editors | Thu Aug 18, 2005 10:18 pm | 9 |
| code in IW_RAM | Tue Aug 16, 2005 9:10 pm | 9 |
| my new game!!! | Sun Aug 14, 2005 11:18 pm | 6 |
| From mode3 to mode4 | Sun Aug 14, 2005 5:48 pm | 2 |
| Sprite Bounding Box | Sun Aug 14, 2005 3:17 pm | 3 |
| Map sizing and wrap around problems | Sun Aug 14, 2005 7:57 am | 5 |
| Pixel mode4 | Wed Aug 10, 2005 8:28 pm | 2 |
| PCX2SPRITE | Wed Aug 10, 2005 12:26 pm | 11 |
| Debugger | Wed Aug 10, 2005 9:17 am | 3 |
| [NDS]Compiling[fixed] | Mon Aug 08, 2005 7:26 am | 1 |
| hanoi towers -problem | Thu Aug 04, 2005 11:35 pm | 2 |
| tutorial by neogeo | Thu Aug 04, 2005 2:45 pm | 9 |
| Converting colors that aren't web safe. | Wed Aug 03, 2005 4:35 pm | 2 |
| HAM vs. devkitARM vs. others? | Wed Aug 03, 2005 4:20 am | 2 |
| Image | Tue Aug 02, 2005 4:49 pm | 10 |
| ERROR: __gxx_personality_sj0 | Tue Aug 02, 2005 7:47 am | 7 |
| state of gba dev | Tue Aug 02, 2005 2:27 am | 2 |
| Sprite is moving by itself on hardware!! argh | Sat Jul 30, 2005 6:51 pm | 7 |
| Kdevelop3 and GBA example | Fri Jul 29, 2005 7:30 am | 6 |
| Which modulus being used | Thu Jul 28, 2005 12:26 am | 6 |
| Sprites being overwritten | Wed Jul 27, 2005 11:31 pm | 4 |
| devkitARM :: C++ linking multiple classes into main...? | Wed Jul 27, 2005 10:08 am | 6 |
| Makefile | Wed Jul 27, 2005 9:03 am | 7 |
| GFX2GBA Frontend problem x.x | Sun Jul 24, 2005 9:47 pm | 3 |
| Multiplexing Question <- right word to use? | Sat Jul 23, 2005 10:24 pm | 5 |
| Section usage information | Thu Jul 21, 2005 7:15 pm | 4 |
| Linux & GBA | Wed Jul 20, 2005 12:52 pm | 2 |
| help please | Wed Jul 20, 2005 5:48 am | 3 |
| Setting up devkitarm, osx Makefile | Tue Jul 19, 2005 7:57 pm | 3 |
| OS X, GBASDK, and Linker errors... | Tue Jul 19, 2005 8:41 am | 10 |
| stdlib with Devkitarm? | Mon Jul 18, 2005 7:52 am | 5 |
| Maximum 64 by 64 sprites..please help clarify | Sat Jul 16, 2005 4:24 pm | 4 |
| Maps in headers or binaries? | Fri Jul 15, 2005 9:10 am | 12 |
| sprite issue on hardware | Sun Jul 10, 2005 6:26 am | 4 |
| collition with the background | Sun Jul 10, 2005 12:00 am | 13 |
| About devkitarm's libgba | Sat Jul 09, 2005 8:59 pm | 1 |
| blending and windows | Fri Jul 08, 2005 10:09 pm | 4 |
| question - 16 color palletes | Fri Jul 08, 2005 2:59 am | 2 |
| POLL: What devkit do you use? Vote please! =) | Thu Jul 07, 2005 4:22 am | 11 |
| XBOO and GBA | Thu Jul 07, 2005 3:38 am | 5 |
| compiler arguments failed can someone please help me? | Wed Jul 06, 2005 11:15 pm | 2 |
| #**SAVING**# Can someone help me on this topic please? | Wed Jul 06, 2005 6:11 pm | 3 |
| Maximum DMA transfer amount in vblank | Wed Jul 06, 2005 4:01 am | 25 |
| easy way to "print" to the emulator screen please? | Mon Jul 04, 2005 5:46 pm | 4 |
| screen redraw is slow, any suggestions please? | Mon Jul 04, 2005 5:28 pm | 6 |
| Addressing question | Mon Jul 04, 2005 1:29 am | 3 |
| A linker error building some GBA examples | Fri Jul 01, 2005 11:52 am | 8 |
| Devkit or HAM? | Thu Jun 30, 2005 11:41 pm | 20 |
| i want to learn | Thu Jun 30, 2005 10:15 pm | 37 |
| Please Help/Blank White Screen on emu/nothing on GBA | Wed Jun 29, 2005 4:27 pm | 3 |
| How do I make a multi-cart gba file? | Wed Jun 29, 2005 3:34 am | 2 |
| Sprites getting massacred :-/ | Tue Jun 28, 2005 5:03 pm | 6 |
| Garbled mess... | Sat Jun 25, 2005 8:28 pm | 10 |
| question about mode5 | Fri Jun 24, 2005 11:48 am | 5 |
| trying to teach myself. verbatim demo doesn't work. | Wed Jun 22, 2005 6:26 pm | 13 |
| DevKitARM r13 Compile errors | Tue Jun 21, 2005 8:03 pm | 4 |
| gba emulator question | Tue Jun 21, 2005 4:58 pm | 9 |
| text viewer | Sun Jun 19, 2005 9:46 pm | 4 |
| my first GBA game | Sun Jun 19, 2005 4:35 pm | 1 |
| educational games | Wed Jun 15, 2005 2:20 am | 2 |
| Makefiles - what do they do? and how to write them? | Tue Jun 14, 2005 11:26 pm | 2 |
| Compiling problems! | Tue Jun 14, 2005 6:18 pm | 1 |
| 64x8 sprites? | Sun Jun 12, 2005 9:14 am | 5 |
| Slow startup? | Sat Jun 11, 2005 3:14 am | 8 |
| How to compile via g++ in devkitARM? | Fri Jun 10, 2005 4:04 am | 4 |
| music: 'including a mod' | Thu Jun 09, 2005 7:12 pm | 2 |
| Fixed point format for registers | Thu Jun 09, 2005 3:34 am | 5 |
| something about interworking | Thu Jun 09, 2005 3:34 am | 3 |
| Screen shake effect - any ideas? | Wed Jun 08, 2005 11:58 pm | 4 |
| Multiplayer Testing | Wed Jun 08, 2005 2:50 pm | 4 |
| GDB (Insight debugger) w/ Visual HAM Setup | Tue Jun 07, 2005 6:16 pm | 4 |
| GUI for WMB.exe to keep demo's available like Relax | Mon Jun 06, 2005 12:15 am | 3 |
| GBA programming vs Professional development | Sun Jun 05, 2005 9:35 pm | 15 |
| GBA - programming external devices (parallel port) | Sun Jun 05, 2005 1:31 am | 11 |
| Tutorial for Mode0!!! | Sat Jun 04, 2005 11:31 am | 9 |
| 3/1 Waitstate and -O3 optimization on hardware - crash | Thu Jun 02, 2005 2:34 am | 14 |
| Compile Problem (First Timer) | Thu Jun 02, 2005 1:50 am | 4 |
| Adding music to Wolfenstein 3D | Wed Jun 01, 2005 10:05 pm | 4 |
| Graphic problems [starting] | Wed Jun 01, 2005 11:55 am | 8 |
| Bit shifting to clear bits | Tue May 31, 2005 11:37 pm | 4 |
| tile data for a 16-color tile... [RENAMED] | Tue May 31, 2005 6:29 pm | 5 |
| Blank Screen Problem - Have read the FAQ | Tue May 31, 2005 5:21 pm | 8 |
| Nasty slowdown from 3 lines of code.. | Tue May 31, 2005 4:30 pm | 4 |
| where to start | Tue May 31, 2005 12:40 am | 5 |
| Learn the coding... | Mon May 30, 2005 11:06 pm | 3 |
| compilling | Mon May 30, 2005 10:16 pm | 19 |
| color declaration | Mon May 30, 2005 7:42 pm | 3 |
| palette vs videobuffer | Mon May 30, 2005 6:03 pm | 7 |
| mixing assembly with C | Sun May 29, 2005 10:27 pm | 3 |
| ROM header issues | Sat May 28, 2005 10:53 pm | 3 |
| whats the best way to load bg (for dummies?) | Thu May 26, 2005 9:27 am | 5 |
| Help with Curses? | Thu May 26, 2005 1:04 am | 9 |
| really simple example | Wed May 25, 2005 7:25 am | 10 |
| Mode 5 Font demo - help | Wed May 25, 2005 6:50 am | 15 |
| Dynamically putting tiles on map | Mon May 23, 2005 9:14 pm | 10 |
| If/Else | Mon May 23, 2005 5:42 am | 4 |
| Centering a Mode 5 picture | Mon May 23, 2005 12:50 am | 5 |
| problem with NMAKE & VC++ 6.0 | Sun May 22, 2005 5:44 pm | 3 |
| Fading a bitmap | Fri May 20, 2005 6:40 am | 4 |
| what do i do next??? | Fri May 20, 2005 2:32 am | 6 |
| text background layout (or something) | Wed May 18, 2005 1:01 am | 15 |
| Swf2GBA?? | Tue May 17, 2005 3:39 pm | 8 |
| Getting the map right :-) | Tue May 17, 2005 12:48 pm | 4 |
| Does the GBA how to topic crossover... | Sun May 15, 2005 8:09 pm | 1 |
| Warning Message I don't get | Sun May 15, 2005 6:53 am | 13 |
| check my buggy code! | Sun May 15, 2005 3:42 am | 9 |
| Scrolling a Bitmap up and down | Sun May 15, 2005 2:48 am | 4 |
| Displaying a text character for dummies | Fri May 13, 2005 7:54 pm | 8 |
| VBLANK | Fri May 13, 2005 7:53 pm | 6 |
| Button handler interface | Wed May 11, 2005 2:41 pm | 32 |
| Porting fMSX to Gameboy | Tue May 10, 2005 5:02 pm | 4 |
| What do I need to do to make an Emulator? | Tue May 10, 2005 3:58 pm | 4 |
| C64 or Amiga on GBA | Tue May 10, 2005 6:17 am | 4 |
| i want to send a demo | Mon May 09, 2005 12:02 am | 7 |
| tUME problem (using HAM) | Sun May 08, 2005 1:04 am | 3 |
| mode 1 a good tutorial??? | Thu May 05, 2005 11:03 pm | 2 |
| Blending in an image | Mon May 02, 2005 4:52 pm | 7 |
| 4bit Palettes | Sun May 01, 2005 4:40 pm | 4 |
| reading REG_BG0HOFS ? | Sun May 01, 2005 3:34 am | 6 |
| Ok I am a total noob | Sun May 01, 2005 3:17 am | 9 |
| gbafix on Mac OS X | Wed Apr 27, 2005 12:51 am | 3 |
| Pixel collsion problems | Mon Apr 25, 2005 2:09 pm | 4 |
| Rotating sprites | Mon Apr 25, 2005 3:57 am | 3 |
| Reading web comics on my GBA. Is it possible? [Renamed] | Mon Apr 25, 2005 3:40 am | 7 |
| Hi...question | Sun Apr 24, 2005 2:25 pm | 3 |
| SDL Port on GBA ? | Fri Apr 22, 2005 1:36 pm | 7 |
| I need some tutorials...but this one is more specific | Wed Apr 20, 2005 6:22 am | 6 |
| adding sound +how to? | Tue Apr 19, 2005 11:33 pm | 13 |
| Is there a DevkitARM command documetation? | Mon Apr 18, 2005 5:43 am | 5 |
| I need some tutorials... | Sun Apr 17, 2005 5:02 am | 6 |
| ...big problem...sprite data | Sun Apr 17, 2005 1:26 am | 3 |
| editing gba tiles | Fri Apr 15, 2005 12:29 am | 4 |
| pause fuction | Thu Apr 14, 2005 12:45 am | 7 |
| Non-Lame ROM Hacking Question | Wed Apr 13, 2005 10:10 am | 1 |
| Probably a silly mistake... | Tue Apr 12, 2005 8:18 pm | 4 |
| Hblank Raster Effects | Sun Apr 10, 2005 7:52 pm | 7 |
| GBA Dev for Mac OS X | Sun Apr 10, 2005 5:02 pm | 5 |
| A Box-Plane Intersection Test | Sun Apr 10, 2005 1:03 am | 12 |
| Sprite Fading | Sat Apr 09, 2005 6:50 am | 5 |
| Compile problems... | Fri Apr 08, 2005 9:33 pm | 11 |
| Undefined reference? | Fri Apr 08, 2005 8:18 am | 16 |
| Visual Studio .NET add-ins, questions and site pimp | Fri Apr 08, 2005 2:06 am | 8 |
| Question with Ham and alpha | Thu Apr 07, 2005 11:18 pm | 3 |
| help!!! school project (tamagotchi) | Wed Apr 06, 2005 11:49 pm | 20 |
| Data Storage | Mon Apr 04, 2005 8:21 am | 10 |
| help with key press | Mon Apr 04, 2005 2:41 am | 3 |
| making Silphead game: need help with background and mode | Sun Apr 03, 2005 4:50 pm | 1 |
| Making Roms??? | Sun Apr 03, 2005 7:37 am | 2 |
| I got SGADE working on Mac OS X!!! VICTORY!! :D | Sat Apr 02, 2005 2:43 pm | 4 |
| simple code needed | Sat Apr 02, 2005 7:02 am | 2 |
| Java on GBA??? | Fri Apr 01, 2005 1:49 am | 6 |
| General GBA Programming Library | Fri Apr 01, 2005 12:45 am | 11 |
| Please help set-up a Mac newb! | Thu Mar 31, 2005 6:59 pm | 15 |
| Important question | Tue Mar 29, 2005 2:17 am | 7 |
| Linker problem | Mon Mar 28, 2005 11:45 am | 4 |
| image to .bin? | Mon Mar 28, 2005 2:25 am | 2 |
| Decompressing portions of a binary file | Sun Mar 27, 2005 6:18 pm | 14 |
| How do I scroll? | Sat Mar 26, 2005 12:53 pm | 38 |
| CPUFastSet and DMA | Sat Mar 26, 2005 4:42 am | 24 |
| Weird Error | Fri Mar 25, 2005 10:53 pm | 3 |
| Eclipse + DevkitARM how-to | Fri Mar 25, 2005 4:09 pm | 67 |
| Devkitadvance for Mac? | Wed Mar 23, 2005 5:39 pm | 8 |
| Makefile Question | Mon Mar 21, 2005 11:11 pm | 3 |
| objcopy - "File Format not recognized" | Sun Mar 20, 2005 3:09 am | 4 |
| Eclipse + DevKitArm Installation | Sat Mar 19, 2005 3:57 pm | 10 |
| Discovering game video mode | Sat Mar 19, 2005 1:59 pm | 3 |
| Newb Question about tile size (Your opinion on Tetris) | Fri Mar 18, 2005 9:26 pm | 7 |
| How do I know what format a bit image is in? | Fri Mar 18, 2005 7:44 pm | 1 |
| Setting up insight with vba-sdl and devkitarm | Fri Mar 18, 2005 3:27 pm | 1 |
| devkitARM running under linux | Tue Mar 15, 2005 2:02 am | 3 |
| get ticks? | Fri Mar 11, 2005 11:18 pm | 6 |
| GBA C header files | Fri Mar 11, 2005 1:13 pm | 4 |
| I think something fails with my path variable | Wed Mar 09, 2005 11:42 pm | 5 |
| editing gcc.exe and g++.exe for use with MSVC++ | Tue Mar 08, 2005 8:22 pm | 6 |
| DMA problem | Tue Mar 08, 2005 1:22 pm | 12 |
| Recording GBA gameplay | Mon Mar 07, 2005 7:48 pm | 4 |
| Compiler not appending all of data file | Mon Mar 07, 2005 6:14 pm | 33 |
| Libs creation | Sat Mar 05, 2005 2:21 pm | 4 |
| XBOO Cable Pin help | Sat Mar 05, 2005 4:08 am | 4 |
| Visual Studio.net | Thu Mar 03, 2005 7:50 pm | 19 |
| Clickteam MMFusion for GBA dev? | Thu Mar 03, 2005 5:13 pm | 4 |
| gfx2gba output right? | Wed Mar 02, 2005 8:47 pm | 5 |
| DevKitAdv vs. DevKitARM | Wed Mar 02, 2005 8:34 pm | 3 |
| devkitARM linker error | Wed Mar 02, 2005 5:47 pm | 3 |
| Mac OS X | Wed Mar 02, 2005 8:25 am | 6 |
| Makefiles help | Wed Mar 02, 2005 1:24 am | 4 |
| Installing | Sun Feb 27, 2005 12:00 am | 9 |
| DMA transfer help... | Sat Feb 26, 2005 10:52 pm | 10 |
| GBDSO | Fri Feb 25, 2005 3:59 pm | 4 |
| Scrolling massive image | Wed Feb 23, 2005 2:05 am | 58 |
| Nessie help | Sun Feb 13, 2005 11:16 pm | 5 |
| Should i wait? | Sun Feb 13, 2005 5:22 pm | 63 |
| Sorting Algorithm Question (A* Related) | Sun Feb 13, 2005 1:44 pm | 15 |
| Building GDB | Fri Feb 11, 2005 1:14 am | 6 |
| Best way to scroll a screen? | Thu Feb 10, 2005 6:26 am | 2 |
| using mbv2lib with c++? | Wed Feb 09, 2005 2:00 am | 4 |
| Pern sprite question | Tue Feb 08, 2005 9:21 pm | 7 |
| traveling and isometric world | Mon Feb 07, 2005 5:16 am | 5 |
| Fixed point math help | Sun Feb 06, 2005 12:40 am | 17 |
| values undeclared.. | Sat Feb 05, 2005 2:41 pm | 6 |
| what is the maximum size that a gba cart can take? | Fri Feb 04, 2005 11:09 pm | 3 |
| AI on the GBA | Fri Feb 04, 2005 11:01 am | 5 |
| Sprites not showing up.. | Thu Feb 03, 2005 9:11 pm | 9 |
| Memory pointer | Wed Feb 02, 2005 8:01 pm | 5 |
| Appending gba files | Wed Feb 02, 2005 3:24 pm | 2 |
| mode 0 vertical scrolling idea | Wed Feb 02, 2005 7:36 am | 4 |
| new game | Tue Feb 01, 2005 2:24 am | 3 |
| Another Background Question | Sun Jan 30, 2005 7:31 pm | 13 |
| Mapping cartesian coordinates to screen | Sun Jan 30, 2005 2:16 am | 19 |
| Hex command for MIDI | Sat Jan 29, 2005 6:25 pm | 1 |
| multiple screens/levels | Sat Jan 29, 2005 3:47 pm | 9 |
| Collision between Sprite an Tiles in TileMode | Sat Jan 29, 2005 12:18 am | 5 |
| Platform Games | Fri Jan 28, 2005 1:23 pm | 5 |
| Tutorials for DB about... | Thu Jan 27, 2005 3:39 am | 8 |
| Tile Map Position to ScreenBaseBlock Position Formula | Thu Jan 27, 2005 1:27 am | 6 |
| WRAM and loading Background/Collision Data. | Wed Jan 26, 2005 5:13 pm | 4 |
| Sprite Animation | Wed Jan 26, 2005 9:34 am | 8 |
| Sprites on screen | Tue Jan 25, 2005 4:29 pm | 4 |
| The Best Compiler | Tue Jan 25, 2005 2:55 am | 12 |
| Reading comprehension capabilities for ebook readers | Tue Jan 25, 2005 12:53 am | 6 |
| Which IDE with Linux? | Mon Jan 24, 2005 4:35 pm | 5 |
| How to access contents of binary file | Sun Jan 23, 2005 3:16 am | 11 |
| I need a bit of help. | Sat Jan 22, 2005 8:55 pm | 2 |
| What parameters to use with GCC | Sat Jan 22, 2005 4:23 pm | 4 |
| Priorities using 4 bgs & Sprites in Mode 0 | Sat Jan 22, 2005 12:03 am | 6 |
| I must be missing something. | Fri Jan 21, 2005 7:57 pm | 2 |
| a sound question | Fri Jan 21, 2005 5:56 am | 2 |
| Just Be Brutally Honest With me.... | Fri Jan 21, 2005 1:18 am | 16 |
| Loading 256x512 map data. | Wed Jan 19, 2005 11:08 pm | 6 |
| Am I overengineering? | Wed Jan 19, 2005 7:50 pm | 10 |
| Setting the palette number for 16-colour backgrounds in mode | Wed Jan 19, 2005 7:04 pm | 8 |
| Gonna sound like an incredible Newbie here... | Tue Jan 18, 2005 7:12 pm | 3 |
| scrolling, tile strips, metatiles, etc | Tue Jan 18, 2005 7:35 am | 6 |
| make.bat errors! HELP | Mon Jan 17, 2005 9:34 pm | 28 |
| Mode 0 Graphics Tools | Mon Jan 17, 2005 6:28 pm | 5 |
| Few HBlank related questions | Sat Jan 15, 2005 6:11 pm | 4 |
| Levels | Wed Jan 12, 2005 7:12 pm | 12 |
| Delays on the GBA | Tue Jan 11, 2005 7:22 pm | 2 |
| Transparent backgrounds above sprites | Mon Jan 10, 2005 10:10 pm | 4 |
| DRAGON basic tutorials? | Mon Jan 10, 2005 8:42 pm | 3 |
| Interface? | Mon Jan 10, 2005 2:41 am | 3 |
| Could I mess up my GBA | Sun Jan 09, 2005 10:28 pm | 3 |
| Setting up environment! | Sat Jan 08, 2005 3:23 pm | 8 |
| Loading 16-colour Sprites | Fri Jan 07, 2005 3:48 am | 5 |
| movesprites before or atfer wait for vsync? | Thu Jan 06, 2005 8:44 pm | 4 |
| Need help with simple sprite program | Wed Jan 05, 2005 8:29 pm | 12 |
| GBA Video | Wed Jan 05, 2005 2:42 am | 4 |
| making bootable flash cart | Tue Jan 04, 2005 8:59 pm | 4 |
| Platformer Game Coding | Mon Jan 03, 2005 9:07 pm | 4 |
| Anyone know where jm-basic.com went? | Mon Jan 03, 2005 8:45 pm | 6 |
| Faster Tile Copying...DMA | Mon Jan 03, 2005 8:19 pm | 3 |
| Problems with multiboot, interrupts | Mon Jan 03, 2005 1:22 pm | 12 |
| Input Problem: Event triggered on KeyUp | Mon Jan 03, 2005 10:52 am | 7 |
| My Mode 0 Level | Fri Dec 31, 2004 10:42 pm | 3 |
| Running DKA_UI.exe | Fri Dec 31, 2004 10:46 am | 3 |
| Free Image Editor | Thu Dec 30, 2004 11:12 pm | 4 |
| Mode 0 Tile Maps | Thu Dec 30, 2004 1:28 am | 2 |
| Mode 4 - drawing | Wed Dec 29, 2004 1:33 pm | 2 |
| Writing an Emulator to learn GBA programming - Any Help | Wed Dec 29, 2004 9:56 am | 10 |
| HAM Help | Wed Dec 29, 2004 3:31 am | 4 |
| Setting a Background To Use a Specified 16-Colour Palette | Tue Dec 28, 2004 9:36 pm | 15 |
| Mode 4 Scroll Background 1 pixel at a time | Tue Dec 28, 2004 2:01 pm | 3 |
| Plotting Tiles | Sat Dec 25, 2004 10:07 pm | 3 |
| Devkitadv won't compile, please help. | Sat Dec 25, 2004 8:20 pm | 4 |
| Newbie need help | Fri Dec 24, 2004 4:50 am | 26 |
| Strange sprite problems with -O3 Tag | Tue Dec 21, 2004 5:17 pm | 9 |
| need a build script (Linux NOT Cygwin) | Sat Dec 18, 2004 7:27 pm | 6 |
| Help with tile mode and sample program | Thu Dec 16, 2004 1:33 am | 19 |
| game loop speed / Vblank | Mon Dec 13, 2004 1:48 pm | 8 |
| Loading 512x256 Text BG Problem | Mon Dec 13, 2004 2:54 am | 14 |
| Walking down diagonal tiles | Sun Dec 12, 2004 1:14 am | 6 |
| MBV2 Cable Not working? | Sat Dec 11, 2004 6:49 am | 7 |
| how do i change the start up screen? | Sat Dec 11, 2004 2:59 am | 6 |
| Which flash cart should I get for MBV2 cable? | Fri Dec 10, 2004 11:44 pm | 5 |
| PCX2GBA - How does it work | Fri Dec 10, 2004 8:18 pm | 13 |
| Fastest way to scroll | Fri Dec 10, 2004 2:35 pm | 4 |
| Whats a good way to gain a bit of speed in Mode 3 | Fri Dec 10, 2004 2:25 am | 11 |
| need help with getting setup | Thu Dec 09, 2004 11:38 pm | 18 |
| I need some help with a Mode 3 issue. | Tue Dec 07, 2004 11:52 pm | 6 |
| Goldroad ARM Assembler source | Tue Dec 07, 2004 4:15 pm | 5 |
| Problem with devkitadv | Tue Dec 07, 2004 12:15 am | 5 |
| Need help with fonts | Mon Dec 06, 2004 9:20 pm | 3 |
| New to programming, Need Advice | Mon Dec 06, 2004 4:29 pm | 12 |
| Small problem with sprite positioning | Mon Dec 06, 2004 3:16 pm | 1 |
| C or not C? | Sun Dec 05, 2004 9:43 pm | 8 |
| starting my first GBA game | Thu Dec 02, 2004 7:17 pm | 8 |
| developing on OSX anybody? | Wed Dec 01, 2004 9:30 pm | 6 |
| Hblanks | Wed Dec 01, 2004 12:09 am | 4 |
| Mode 4 graphics | Tue Nov 23, 2004 2:40 pm | 11 |
| Confusion over Mode Choices... | Mon Nov 22, 2004 6:12 am | 5 |
| For Fire Demo Need Help | Sun Nov 21, 2004 10:31 am | 4 |
| Solver | Fri Nov 19, 2004 12:40 pm | 16 |
| VBA with prtintf? | Fri Nov 19, 2004 3:38 am | 4 |
| losing data packets in multiplayer | Wed Nov 17, 2004 9:10 pm | 2 |
| Gameboy Color Development Guides... | Mon Nov 15, 2004 7:51 pm | 9 |
| What GBA development tools do you use? | Mon Nov 15, 2004 1:10 pm | 13 |
| 'curses' library | Sun Nov 14, 2004 6:03 pm | 10 |
| Problem with "&" operator | Sat Nov 13, 2004 4:42 pm | 4 |
| u16 vs ints | Sat Nov 13, 2004 1:14 pm | 6 |
| General thoughts on sprite tools | Fri Nov 12, 2004 9:12 am | 5 |
| GFX2GBA messes with my palette | Tue Nov 09, 2004 10:30 pm | 4 |
| quick question: space on a GBA cart | Mon Nov 08, 2004 1:34 pm | 9 |
| Moving Sprite in ARM | Mon Nov 08, 2004 12:04 am | 3 |
| Help with Dragon Basic compiler! | Sun Nov 07, 2004 4:43 pm | 8 |
| Fixed point + Velocity | Sun Nov 07, 2004 3:34 am | 5 |
| Split responses from the FAQ | Thu Sep 11, 2003 6:50 am | 4 |
| help whit painter | Fri Nov 05, 2004 4:07 pm | 4 |
| Were do I get the C compiler ? | Fri Nov 05, 2004 1:48 pm | 5 |
| Insight problems | Fri Nov 05, 2004 9:02 am | 8 |
| GBA Debugger | Fri Nov 05, 2004 4:39 am | 9 |
| First Post | Fri Nov 05, 2004 3:58 am | 4 |
| bsic of gba | Fri Nov 05, 2004 3:07 am | 7 |
| Checking for key being down for first time | Thu Nov 04, 2004 9:48 pm | 12 |
| multiplayer questions | Thu Nov 04, 2004 9:01 pm | 6 |
| MULTIBOOT Hangs | Thu Nov 04, 2004 4:59 am | 6 |
| List of tools | Thu Nov 04, 2004 3:21 am | 4 |
| GBA Games | Thu Nov 04, 2004 3:08 am | 2 |
| help | Wed Nov 03, 2004 8:35 pm | 3 |
| Sgade devs still around? | Wed Nov 03, 2004 9:53 am | 10 |
| Character sprite sizes | Tue Nov 02, 2004 6:24 pm | 29 |
| need a little help plz! for starters.. which code to learn ? | Thu Oct 28, 2004 7:41 pm | 30 |
| Is there a better way to cast a float to a integer? | Thu Oct 28, 2004 7:22 am | 10 |
| Linking to a library | Tue Oct 26, 2004 9:12 pm | 5 |
| Sprite Joining | Tue Oct 26, 2004 10:11 am | 13 |
| What are Function Pointers | Mon Oct 25, 2004 9:01 pm | 9 |
| What is OAM | Mon Oct 25, 2004 8:38 pm | 3 |
| Moving across curved surfaces | Wed Oct 20, 2004 8:58 am | 6 |
| Visual Studio and Apex Audio System; undefined references... | Tue Oct 19, 2004 11:44 pm | 8 |
| Debu to Release | Tue Oct 19, 2004 12:18 pm | 3 |
| Devkit Advance installation and Configuration | Tue Oct 19, 2004 10:19 am | 3 |
| VBA running at uber-speeds... | Mon Oct 18, 2004 1:22 pm | 12 |
| My first GBA rom. ^^ | Mon Oct 18, 2004 5:07 am | 4 |
| Getting a build to work | Thu Oct 14, 2004 1:15 pm | 8 |
| Need help (console debugging) | Wed Oct 13, 2004 8:19 pm | 8 |
| graphics scaling | Mon Oct 11, 2004 10:17 pm | 5 |
| How to get at a background's map contents? | Mon Oct 11, 2004 1:36 pm | 7 |
| Some problem concerning text displaying | Mon Oct 11, 2004 9:05 am | 2 |
| Newbie needs help w/ Visual Studio 2k3.NET makefiles | Sun Oct 10, 2004 4:23 pm | 5 |
| spritesheet 2 OAM | Fri Oct 08, 2004 11:21 pm | 6 |
| How many tiles can the GBA store? | Fri Oct 08, 2004 4:36 pm | 8 |
| Setting sprite offscreen flips it vertically... | Wed Oct 06, 2004 11:25 pm | 6 |
| New Developer questions | Wed Oct 06, 2004 3:14 pm | 7 |
| DMA issue... | Tue Oct 05, 2004 3:46 pm | 3 |
| Setting up Time Interrupts or WAITs in HAM | Mon Oct 04, 2004 12:47 am | 18 |
| How do I load RAW images? | Sun Oct 03, 2004 12:05 am | 6 |
| Detecting simultaneous keypresses | Sat Oct 02, 2004 4:38 pm | 2 |
| Compiling with VHAM | Sat Oct 02, 2004 3:29 pm | 5 |
| Questions about backgrounds | Fri Oct 01, 2004 11:02 am | 7 |
| Dragon Basic 1.4.5 - where can I get it? | Wed Sep 29, 2004 11:47 pm | 3 |
| Input sequences | Sun Sep 26, 2004 8:48 am | 9 |
| Compiling with DevKitArm | Sun Sep 26, 2004 3:39 am | 10 |
| Does VBA emulator = hardware with regards to speed? | Thu Sep 23, 2004 1:11 pm | 4 |
| integer format | Tue Sep 21, 2004 10:56 am | 6 |
| GMD2GBA? | Tue Sep 21, 2004 12:45 am | 2 |
| visual HAM is now open source | Sat Sep 18, 2004 2:39 am | 3 |
| memory question | Thu Sep 16, 2004 12:03 am | 2 |
| I'm not a newb except on this topic, set up a linux dev env | Tue Sep 14, 2004 7:04 am | 5 |
| How to work out screen and charBaseBlock for backgrounds | Sat Sep 11, 2004 4:08 pm | 5 |
| Converting text files to be read on a gba? | Sat Sep 11, 2004 10:12 am | 7 |
| Tools for Success | Sat Sep 11, 2004 2:43 am | 5 |
| how to take string parameter | Fri Sep 10, 2004 12:40 am | 6 |
| Mode4 and sprites problem | Thu Sep 09, 2004 9:22 pm | 12 |
| Background Dissapears when Updated... | Thu Sep 09, 2004 8:32 pm | 9 |
| Corrupting Sprite Info? | Thu Sep 09, 2004 9:18 am | 4 |
| Sprite translucency | Wed Sep 08, 2004 1:42 pm | 7 |
| Alternates to HAM? | Tue Sep 07, 2004 5:21 pm | 9 |
| Hi from new member | Mon Sep 06, 2004 8:32 pm | 9 |
| more sprite q's | Tue Aug 31, 2004 4:55 pm | 2 |
| Sprites .. .. .. | Tue Aug 31, 2004 2:05 pm | 16 |
| oi Linux and DevkitARM woes | Sun Aug 29, 2004 3:39 am | 4 |
| irq handler and mode 4 gfx | Sat Aug 28, 2004 8:05 am | 4 |
| about coding and ascii | Thu Aug 26, 2004 10:26 am | 32 |
| Problem with 512x512 background | Thu Aug 26, 2004 8:22 am | 5 |
| Scrolling offsets and large maps | Thu Aug 26, 2004 4:20 am | 3 |
| problems with tiled bg | Tue Aug 24, 2004 8:06 pm | 5 |
| BG0CNT | Tue Aug 24, 2004 2:14 am | 2 |
| How to use Timer in HAM? | Mon Aug 23, 2004 11:59 am | 5 |
| Can someone tell me what "tile mode " is? | Mon Aug 23, 2004 10:04 am | 3 |
| Animating sprites | Sun Aug 22, 2004 10:11 pm | 6 |
| software reset | Sat Aug 21, 2004 10:12 pm | 6 |
| VBA SDL & Unknown TAG warnings | Fri Aug 20, 2004 1:52 pm | 1 |
| Isometric tiles & overlapping | Fri Aug 20, 2004 11:09 am | 6 |
| modes and bg question | Fri Aug 20, 2004 7:36 am | 9 |
| mbv2 cable problem | Thu Aug 19, 2004 10:37 pm | 2 |
| GBA to Pocket PC | Thu Aug 19, 2004 4:27 pm | 3 |
| how to write | Tue Aug 17, 2004 11:23 pm | 2 |
| including gfx other than c header files | Fri Aug 13, 2004 11:59 am | 4 |
| a little help pls | Fri Aug 13, 2004 6:37 am | 6 |
| question about displaying sprites | Thu Aug 12, 2004 8:51 am | 3 |
| Switching from C to C++ | Wed Aug 11, 2004 9:45 pm | 5 |
| Editors & Splitting source files | Wed Aug 11, 2004 1:44 pm | 17 |
| Quick question | Wed Aug 11, 2004 1:22 am | 5 |
| Double buffering problem, also looking for examples | Tue Aug 10, 2004 1:08 am | 8 |
| GFX2GBA | Wed Aug 04, 2004 11:28 pm | 3 |
| offical GBA development kit | Wed Aug 04, 2004 11:00 pm | 11 |
| gcc-3.4.1 and linux | Tue Aug 03, 2004 8:18 pm | 7 |
| Showcase | Sun Aug 01, 2004 3:33 pm | 7 |
| #include screws up output | Sun Aug 01, 2004 3:27 am | 8 |
| pcx2gba problem | Sat Jul 31, 2004 9:06 pm | 18 |
| Non-const pointer to const data... | Thu Jul 29, 2004 7:12 am | 12 |
| nice C/C++ tutorial site | Wed Jul 28, 2004 10:56 am | 1 |
| n00b seeks newbie | Wed Jul 28, 2004 3:06 am | 7 |
| Troubles with TEXTBG tile mode | Sun Jul 25, 2004 11:49 pm | 3 |
| The Pern Project | Sun Jul 25, 2004 5:05 pm | 9 |
| VisualHAM how to change colors? | Sun Jul 25, 2004 5:18 am | 3 |
| how do i get to the sprite program | Sun Jul 25, 2004 12:12 am | 9 |
| sprite coordinate question & multiplication cost | Sat Jul 24, 2004 8:26 am | 4 |
| DevKitAdv or HAM? | Sat Jul 24, 2004 3:29 am | 10 |
| BIOS-functions code | Thu Jul 22, 2004 10:07 pm | 3 |
| Creating a library | Wed Jul 21, 2004 11:31 pm | 7 |
| Sprites, animation states and animation frames | Wed Jul 21, 2004 12:07 pm | 11 |
| Pointer size in memory | Wed Jul 21, 2004 10:01 am | 3 |
| Visual Boy Advance memory viewer | Mon Jul 19, 2004 1:44 pm | 3 |
| Wanna learn C++? | Sun Jul 18, 2004 6:31 pm | 7 |
| simple silly question | Fri Jul 16, 2004 4:20 am | 6 |
| ROM data? | Fri Jul 16, 2004 3:12 am | 3 |
| NMake Error | Thu Jul 15, 2004 2:32 am | 9 |
| How to setup HAM so that it uses DevKitAdv and no Ham Libs | Wed Jul 14, 2004 8:15 pm | 4 |
| reading a value | Wed Jul 14, 2004 1:30 pm | 2 |
| Easy question about linking | Sun Jul 11, 2004 2:25 am | 6 |
| FIXED multiplication | Fri Jul 09, 2004 7:17 pm | 11 |
| Compiling images and linking | Fri Jul 09, 2004 12:56 pm | 3 |
| What compiler to use? | Fri Jul 09, 2004 6:58 am | 7 |
| Frame Rate | Fri Jul 09, 2004 1:06 am | 10 |
| BEST PLACE TO START | Thu Jul 08, 2004 7:01 am | 5 |
| Keypad interupt not responding | Wed Jul 07, 2004 10:50 am | 3 |
| Writing a Perl rom trimmer: pbs with seek() and read() | Tue Jul 06, 2004 7:38 pm | 5 |
| Two background woes | Sun Jul 04, 2004 11:02 pm | 7 |
| Trouble with tiles | Fri Jul 02, 2004 2:17 am | 7 |
| Where does OAM get stored? | Thu Jul 01, 2004 1:09 pm | 8 |
| yet another timer question | Wed Jun 30, 2004 9:29 pm | 3 |
| Palettes | Tue Jun 29, 2004 7:51 pm | 6 |
| Problem with sprites | Sun Jun 27, 2004 3:08 pm | 17 |
| Problem with image conversion | Sat Jun 26, 2004 7:50 pm | 13 |
| [solved] Sprites in mode 4, why won't they show up? | Sat Jun 26, 2004 3:20 pm | 4 |
| bg problems switching from mode 0 to mode 4 | Thu Jun 24, 2004 11:13 am | 3 |
| Sprite Sheet Dimensions | Thu Jun 24, 2004 4:50 am | 3 |
| Timing events, the appropriate way... | Wed Jun 23, 2004 3:23 am | 3 |
| Dragon BASIC | Tue Jun 22, 2004 11:22 pm | 2 |
| Does anyone know of any good collision detection resources. | Sat Jun 19, 2004 8:10 pm | 6 |
| Multiboot? | Wed Jun 16, 2004 12:31 pm | 37 |
| HELP with devkitadv | Sat Jun 12, 2004 8:22 pm | 4 |
| Deleting Sprites from memory | Fri Jun 11, 2004 5:57 pm | 5 |
| how do you check for key presses between loops. | Fri Jun 11, 2004 12:01 am | 4 |
| [solved] help needed on animating a background | Wed Jun 09, 2004 10:04 pm | 10 |
| Does the GBA execute from the cartridge or internal memory? | Wed Jun 09, 2004 1:08 pm | 6 |
| using actual GBA games as examples | Tue Jun 08, 2004 3:07 pm | 15 |
| [Solved] sprite arrival problem [WIP] My first game | Sat Jun 05, 2004 6:43 pm | 14 |
| trouble using mode 2 tiles, [solved] | Sat Jun 05, 2004 2:11 am | 4 |
| Multiboot help?!?! | Fri Jun 04, 2004 2:09 pm | 8 |
| Fade to white | Thu Jun 03, 2004 5:35 pm | 3 |
| Tutorial about gcc/ld/as and their flags? | Tue Jun 01, 2004 7:01 pm | 7 |
| where to start? | Mon May 31, 2004 4:40 pm | 9 |
| Problem with a tutorial modification | Mon May 31, 2004 2:06 am | 6 |
| colors problem | Sat May 29, 2004 2:52 pm | 4 |
| Problems with compiling | Thu May 27, 2004 9:43 pm | 3 |
| Compiling .elf with Debugging information (DevCpp) | Thu May 27, 2004 1:36 am | 5 |
| devkitarm or devkitadv? | Wed May 26, 2004 2:22 pm | 4 |
| Hello....Newbie here, looking for some possible answers. | Tue May 25, 2004 2:36 am | 3 |
| How do I properly include & access extern const (.h/.c)? | Sun May 23, 2004 10:17 pm | 4 |
| Manage timer | Sun May 23, 2004 4:19 pm | 8 |
| Double Buffer | Sat May 22, 2004 3:16 pm | 7 |
| [Solved] GCC/DevKit problem with compiling | Sat May 22, 2004 12:00 pm | 2 |
| Two questions: peter teichman and fixed point math | Fri May 21, 2004 7:55 pm | 7 |
| direct VRAM access? | Thu May 20, 2004 10:10 pm | 9 |
| Scrolling background for a large world | Thu May 20, 2004 10:09 pm | 5 |
| SRAM, Structs and memcpy | Thu May 20, 2004 6:25 am | 5 |
| HDMA | Wed May 19, 2004 2:21 pm | 3 |
| Hi I need some help with using a precompiled sprite | Tue May 18, 2004 9:24 pm | 2 |
| Stupid Newbie wants to know | Fri May 14, 2004 11:23 pm | 5 |
| stupid newbie question | Fri May 14, 2004 3:15 pm | 5 |
| DMA Overuse | Thu May 13, 2004 6:25 pm | 10 |
| Bad habits in popular tutorials | Thu May 13, 2004 3:47 pm | 139 |
| sprite rotation issue | Wed May 12, 2004 8:51 am | 10 |
| Pogo Shell + UART cable | Wed May 12, 2004 8:48 am | 8 |
| DevkitARM_r6 and Jeff's LnkScript/crt0.s | Tue May 11, 2004 5:43 am | 12 |
| basic physics, direction and motion issue | Tue May 11, 2004 4:59 am | 18 |
| tile mode 0, sprite not displaying properly | Mon May 10, 2004 5:59 am | 6 |
| Problems with compiling C code with gcc | Sun May 09, 2004 9:14 am | 10 |
| Help using Velvetfr's GCC tools | Sat May 08, 2004 10:00 pm | 1 |
| gfx2gba, palettes, and linear byte arrays | Sat May 08, 2004 8:53 pm | 4 |
| parallax scrolling in mode0, text bg 0 | Sat May 08, 2004 5:29 pm | 6 |
| Hey all, just getting into the developing for the GBA | Fri May 07, 2004 6:07 pm | 3 |
| menu in mode 3 | Wed May 05, 2004 7:36 pm | 5 |
| problems with compiling with dev-c++ | Wed May 05, 2004 3:49 pm | 2 |
| Can someone suggest a good linker | Wed May 05, 2004 2:37 pm | 3 |
| create into for the gba | Wed May 05, 2004 12:32 pm | 8 |
| iwram question again... | Tue May 04, 2004 9:39 pm | 3 |
| Problems with VC++ | Tue May 04, 2004 8:41 pm | 9 |
| Quadrant two askew | Tue May 04, 2004 6:24 pm | 8 |
| Why do the pros only use 16 color tiles? | Mon May 03, 2004 7:07 pm | 12 |
| How do I quickly clear the screen? | Sun May 02, 2004 5:35 pm | 6 |
| Silly MapEd | Sun May 02, 2004 4:42 am | 16 |
| Tiles loading odd | Sat May 01, 2004 5:21 pm | 5 |
| Background redone...still doesn't work | Fri Apr 30, 2004 6:12 am | 14 |
| Can you reload a palette? | Thu Apr 29, 2004 4:38 pm | 4 |
| Line of sight | Wed Apr 28, 2004 11:12 pm | 2 |
| First steps towards tiles | Wed Apr 28, 2004 5:04 am | 5 |
| Mode 0-2 question | Sun Apr 25, 2004 9:49 pm | 3 |
| GCC/DevKit not compiling | Sun Apr 25, 2004 4:06 am | 7 |
| Can't get tiles | Sat Apr 24, 2004 7:09 am | 3 |
| Ahh the dreaded sprite transparency | Fri Apr 23, 2004 6:03 pm | 10 |
| Color index conversion | Fri Apr 23, 2004 3:45 am | 5 |
| GBAM map editor problems | Fri Apr 23, 2004 2:15 am | 3 |
| max sprites != max frames...right? | Thu Apr 22, 2004 9:35 pm | 12 |
| Wierd Looking sprites, Please help! | Thu Apr 22, 2004 4:39 pm | 10 |
| GBA Nocash specification page.... | Wed Apr 21, 2004 5:25 pm | 3 |
| No difference in speed when code put in iwram | Wed Apr 21, 2004 3:05 pm | 8 |
| DMA overlapping concerns... | Wed Apr 21, 2004 7:40 am | 12 |
| Can i use gamemaker? | Tue Apr 20, 2004 11:57 pm | 9 |
| Sprites with various modes | Tue Apr 20, 2004 7:46 pm | 5 |
| Wanting to get into game development Is GBA? | Tue Apr 20, 2004 6:43 pm | 8 |
| Where did it all start? | Tue Apr 20, 2004 3:48 pm | 20 |
| Debugging Methods | Tue Apr 20, 2004 3:51 am | 7 |
| Multiboot/link cable and RAM question | Sun Apr 18, 2004 11:09 pm | 6 |
| Excedentary code in elf (and bin) file | Fri Apr 16, 2004 10:13 am | 2 |
| considering beginning to try developing for the GBA, but... | Fri Apr 16, 2004 7:27 am | 16 |
| Newbie asm question, invalid constant error | Thu Apr 15, 2004 8:42 pm | 5 |
| intro before game... | Wed Apr 14, 2004 4:52 am | 4 |
| GBA Movies! HELP!!! | Tue Apr 13, 2004 11:30 am | 10 |
| Fixed Point Math with negative numbers | Sun Apr 11, 2004 7:35 pm | 15 |
| Multiple interrupts | Sat Apr 10, 2004 4:17 pm | 5 |
| Using gba lcd on a pc | Fri Apr 09, 2004 2:36 am | 12 |
| Screen mode choices... | Thu Apr 08, 2004 4:20 pm | 2 |
| Line drawer | Wed Apr 07, 2004 5:48 pm | 9 |
| Overview for someone considering starting? | Wed Apr 07, 2004 2:17 am | 10 |
| check out my game so far | Wed Apr 07, 2004 12:00 am | 26 |
| use of a usb stick? | Mon Apr 05, 2004 3:23 pm | 4 |
| Looking for explanations of Raycasting. | Sat Apr 03, 2004 10:22 pm | 9 |
| Sprite scaling weirdness | Thu Apr 01, 2004 8:59 pm | 3 |
| sprite size | Wed Mar 31, 2004 5:15 am | 7 |
| which imageconvert tool will be better? | Mon Mar 29, 2004 2:18 am | 12 |
| Reset of GBA | Sun Mar 28, 2004 12:26 pm | 8 |
| more alpha blending fun! | Sun Mar 28, 2004 7:44 am | 4 |
| Multiple source directories | Thu Mar 25, 2004 10:31 pm | 6 |
| Running Multiple Versions of GCC with make? | Thu Mar 25, 2004 12:00 pm | 4 |
| Really a fool question,I know | Wed Mar 24, 2004 4:03 am | 3 |
| --variable or variable-- (which does what?) | Mon Mar 22, 2004 4:03 pm | 31 |
| Bitmap main menu - tiled game screen | Mon Mar 22, 2004 1:47 pm | 2 |
| crt0.s | Sun Mar 21, 2004 2:11 am | 17 |
| while (REG_VCOUNT < 160); | Sat Mar 20, 2004 1:44 pm | 16 |
| sprite attribute 2 and COLOR_256 | Sat Mar 20, 2004 5:20 am | 8 |
| My First Game... | Fri Mar 19, 2004 9:37 pm | 12 |
| Link tutorial | Fri Mar 19, 2004 1:00 pm | 4 |
| why use unsigned short | Wed Mar 17, 2004 5:54 am | 26 |
| Meaning of Volatile | Tue Mar 16, 2004 4:17 pm | 4 |
| Accomplishing My Goals | Tue Mar 16, 2004 5:00 am | 9 |
| Timer + vBlanks (kind of related to countdown timer thread) | Tue Mar 16, 2004 4:20 am | 3 |
| Most effecient use of VisualBoy Advance and gcc | Mon Mar 15, 2004 5:34 pm | 5 |
| sprites and tilebackgrounds | Sun Mar 14, 2004 5:06 pm | 7 |
| Using windows for sprites | Sun Mar 14, 2004 12:58 pm | 30 |
| MODE 7 for a Beginner... | Sun Mar 14, 2004 6:34 am | 12 |
| GBA Dev on the Mac | Sat Mar 13, 2004 6:13 pm | 13 |
| Creating First Program | Fri Mar 12, 2004 9:08 am | 8 |
| GCC 3.3.2 Overlaps Section | Fri Mar 12, 2004 2:24 am | 2 |
| Best compiler for GBA development | Fri Mar 12, 2004 12:25 am | 3 |
| DevKitARM and Jeff's crt0/lnkscript | Thu Mar 11, 2004 9:34 pm | 5 |
| VC++...... | Thu Mar 11, 2004 8:24 pm | 5 |
| Managing priority in mode 4 | Thu Mar 11, 2004 4:28 pm | 3 |
| Very newbie-ish question about sprite transparency. | Thu Mar 11, 2004 4:25 am | 2 |
| OAM copy? | Wed Mar 10, 2004 9:14 am | 15 |
| sprite question | Tue Mar 09, 2004 11:04 pm | 16 |
| Double buffer overwrites sprites ? | Tue Mar 09, 2004 2:36 pm | 8 |
| I know this is stupid, but I need help! | Mon Mar 08, 2004 6:14 am | 4 |
| detecting button presses versus button taps | Sun Mar 07, 2004 3:37 am | 26 |
| About 256 color palettes and 16 color palettes | Sat Mar 06, 2004 2:14 pm | 6 |
| Linux on the GBA | Sat Mar 06, 2004 8:10 am | 3 |
| What's best for use with VC++? | Sat Mar 06, 2004 5:29 am | 2 |
| The best program to use for gba. | Sat Mar 06, 2004 5:01 am | 6 |
| ARM GNU Toolchain and Soft Float Problem | Sat Mar 06, 2004 3:52 am | 6 |
| Video and GBA.... | Fri Mar 05, 2004 2:41 pm | 9 |
| Impressive work | Wed Mar 03, 2004 12:29 pm | 4 |
| Mushroom uder Windows | Wed Mar 03, 2004 12:42 am | 4 |
| multiple sprites in mode 0 / 1 | Tue Mar 02, 2004 10:50 am | 9 |
| linkscript, crt0 and other things that frighten newbies | Tue Mar 02, 2004 10:07 am | 4 |
| Eclipse + DevKitAdv | Tue Mar 02, 2004 9:27 am | 2 |
| Getting Started | Mon Mar 01, 2004 10:49 pm | 9 |
| Setting up visual studio | Sun Feb 29, 2004 11:43 pm | 4 |
| What programs do you use? | Sun Feb 29, 2004 12:45 pm | 16 |
| REG_BGxHOFS and REG_BGxVOFS | Sat Feb 28, 2004 8:53 pm | 6 |
| Compiling without c++ support | Thu Feb 26, 2004 10:13 pm | 1 |
| Setting up Eclipse | Thu Feb 26, 2004 3:27 pm | 4 |
| Rotating Sprite | Thu Feb 26, 2004 3:05 pm | 11 |
| How can I compile a gcc cross-compiler for ARM? | Tue Feb 24, 2004 4:37 am | 2 |
| Need somehelp here | Mon Feb 23, 2004 3:32 pm | 10 |
| GBA developement on a Pocket PC | Mon Feb 23, 2004 2:01 am | 1 |
| I need gcc for idiots - need help | Sun Feb 22, 2004 5:02 am | 8 |
| Mode 4 page flipping question | Sat Feb 21, 2004 11:59 pm | 10 |
| Debugging with the mappy 0.9 | Fri Feb 20, 2004 9:59 pm | 4 |
| Recommended Development Kit/Environment? | Thu Feb 19, 2004 4:32 pm | 22 |
| Compiling for the Multiboot 2??? | Fri Feb 13, 2004 10:33 pm | 2 |
| Sprite Problems | Thu Feb 12, 2004 8:27 pm | 4 |
| installation problem !!! | Wed Feb 11, 2004 9:02 am | 2 |
| displaying available memory | Wed Feb 11, 2004 8:41 am | 6 |
| help us!!!! | Tue Feb 10, 2004 11:09 pm | 7 |
| switching backgrounds w/button press | Tue Feb 10, 2004 8:15 am | 5 |
| Trouble with sprites | Tue Feb 10, 2004 3:18 am | 4 |
| C if-else statement doesn't work. So simple... Argh! | Sun Feb 08, 2004 10:29 am | 11 |
| Busting out memory ??? | Fri Feb 06, 2004 2:44 pm | 4 |
| gmon.out - how to see the profile data? | Fri Feb 06, 2004 12:07 pm | 2 |
| Programming a simple demo - need help please | Fri Feb 06, 2004 10:28 am | 10 |
| C or Asm programming? | Fri Feb 06, 2004 3:14 am | 3 |
| GCC Not recognized | Thu Feb 05, 2004 3:03 am | 2 |
| c++ newbie says hello world | Wed Feb 04, 2004 8:22 pm | 2 |
| HAMlib ou not HAMlib? | Tue Feb 03, 2004 9:43 am | 3 |
| probably an easy answer... | Sun Feb 01, 2004 8:43 pm | 5 |
| Installing DevKitAdvance on Linux | Thu Jan 29, 2004 6:08 pm | 3 |
| Newbie has questions for advanced programmers | Wed Jan 28, 2004 9:55 pm | 5 |
| 2D transformations UPDATED with new problem | Tue Jan 27, 2004 3:46 am | 17 |
| Setting rom name | Mon Jan 26, 2004 10:30 pm | 5 |
| needy nub needs help in makeing a trainer | Mon Jan 26, 2004 7:26 am | 6 |
| I need help! | Sat Jan 24, 2004 1:21 am | 3 |
| Newbie from Austria | Fri Jan 23, 2004 6:48 pm | 15 |
| Question about modes | Fri Jan 23, 2004 2:31 am | 7 |
| ASM questions. | Thu Jan 22, 2004 11:17 am | 5 |
| Question about rotation background | Wed Jan 21, 2004 11:19 am | 6 |
| Arm and Thumb | Tue Jan 20, 2004 7:59 pm | 8 |
| LZ77 - compression problems | Tue Jan 20, 2004 12:57 pm | 6 |
| Help on tiles | Tue Jan 20, 2004 4:34 am | 8 |
| AAS_SetConfig = crash | Sun Jan 18, 2004 4:43 pm | 15 |
| The pernproject "Scrolling both ways the not so easy wa | Sun Jan 18, 2004 3:05 pm | 9 |
| DEVKIT ADVANCE | Sat Jan 17, 2004 3:40 pm | 7 |
| Tutorial | Fri Jan 16, 2004 5:37 pm | 4 |
| Alpha transparency woes (OBJ - OBJ -transparency) :( | Fri Jan 16, 2004 12:40 pm | 12 |
| How to develop a game step by step. | Wed Jan 14, 2004 7:10 pm | 12 |
| Hi! Um I havent any idea where to start- HELP ME! | Mon Jan 12, 2004 4:50 pm | 45 |
| Mode 3 picture problem... | Mon Jan 12, 2004 9:36 am | 6 |
| Can someone explain me about memory locations? | Sun Jan 11, 2004 8:15 pm | 2 |
| Use of non-commercial tools | Sat Jan 10, 2004 12:55 am | 5 |
| compiler error | Fri Jan 09, 2004 3:38 pm | 2 |
| Sprite dissapears | Wed Jan 07, 2004 9:47 pm | 3 |
| Sprites and OAMEntry | Wed Jan 07, 2004 5:58 pm | 16 |
| Mode 0 backgrounds | Wed Jan 07, 2004 5:07 am | 30 |
| Problem in using the libm.a in Linux box. | Wed Jan 07, 2004 4:38 am | 7 |
| Transparency and Alpha channels | Tue Jan 06, 2004 1:55 am | 9 |
| >128 sprites | Mon Jan 05, 2004 10:15 pm | 16 |
| character memory | Sun Jan 04, 2004 1:59 am | 13 |
| error with dev | Sat Jan 03, 2004 10:24 pm | 2 |
| Quick question | Sat Jan 03, 2004 3:33 am | 16 |
| Can you awesome people help a newbie with a compiler issue? | Sat Jan 03, 2004 2:31 am | 5 |
| C and C++ for GBA Programming | Fri Jan 02, 2004 4:30 am | 3 |
| mysterious compile time error | Thu Jan 01, 2004 6:46 pm | 4 |
| Transparency problem. | Wed Dec 31, 2003 8:45 pm | 8 |
| Multiplayer | Wed Dec 31, 2003 3:32 am | 14 |
| Sprite Artifacting in Upper left corner | Tue Dec 30, 2003 7:57 am | 5 |
| Blending/Fading | Sat Dec 27, 2003 6:21 pm | 14 |
| Questions to Test the Knowledge of Mortal Men/Women! - Vol 1 | Fri Dec 26, 2003 9:40 pm | 12 |
| Questions I have. | Thu Dec 25, 2003 10:01 pm | 3 |
| Compiling in GDB | Thu Dec 25, 2003 6:41 am | 8 |
| error | Wed Dec 24, 2003 4:22 pm | 27 |
| Yeah... | Wed Dec 24, 2003 3:42 am | 2 |
| Help downloading stuff from this page | Wed Dec 24, 2003 1:48 am | 4 |
| Question | Tue Dec 23, 2003 6:25 pm | 7 |
| Best devkit tutorial? | Mon Dec 22, 2003 5:54 pm | 13 |
| ok can i use msvc++ with devkitadvance | Sat Dec 20, 2003 12:46 am | 20 |
| __gba_multiboot | Fri Dec 19, 2003 6:35 pm | 18 |
| Tiles Misalligned | Thu Dec 18, 2003 4:19 pm | 3 |
| HAM Compiling problems | Wed Dec 17, 2003 4:07 am | 7 |
| Insight gdb debugging | Tue Dec 16, 2003 4:37 pm | 3 |
| Writing Japanese Characters | Thu Dec 11, 2003 1:26 am | 4 |
| Jonathan Harbour's book on GBA | Wed Dec 10, 2003 6:07 pm | 4 |
| Borland Delphi? | Tue Dec 09, 2003 11:58 pm | 26 |
| Feasability of implementation: crytography. | Sun Dec 07, 2003 6:05 am | 5 |
| Writing directly to some parts of RAM | Sun Dec 07, 2003 5:57 am | 2 |
| I need your help!!! | Sat Dec 06, 2003 8:35 am | 8 |
| Where 2 start? | Wed Dec 03, 2003 10:31 pm | 14 |
| Converting data | Tue Dec 02, 2003 10:35 pm | 6 |
| Backgrounds, using MODE4. | Tue Dec 02, 2003 8:47 pm | 4 |
| ROM editing | Sun Nov 30, 2003 8:45 pm | 1 |
| Collision map for bricks game | Sat Nov 29, 2003 7:51 am | 8 |
| VBA / Insight trouble ...again | Sat Nov 29, 2003 12:34 am | 9 |
| Anyone want to share work on a small GBA project? | Fri Nov 28, 2003 1:54 am | 4 |
| Sprites ? | Wed Nov 26, 2003 11:35 am | 3 |
| Modifying the makefile | Wed Nov 26, 2003 2:24 am | 8 |
| GBA SP development in LINUX | Tue Nov 25, 2003 12:09 am | 1 |
| Using DMA_Copy for sprite data | Mon Nov 24, 2003 5:44 pm | 6 |
| Where to start? | Sun Nov 23, 2003 7:03 pm | 6 |
| sprite coordinates problem | Sat Nov 22, 2003 7:37 pm | 4 |
| gcc/g++ speed difference? | Fri Nov 21, 2003 4:55 pm | 3 |
| Lord Graga's Platform demo | Tue Nov 18, 2003 6:57 am | 7 |
| some questions from a beginner | Sun Nov 16, 2003 8:42 pm | 6 |
| general c++ question, comparing arrays | Sat Nov 15, 2003 5:52 pm | 8 |
| When to use REG_BG#HOFS and REG_BG#VOFS | Thu Nov 13, 2003 8:07 pm | 13 |
| DevKitAdv + VC++ : Patch for "Go to Error" | Wed Nov 12, 2003 2:06 pm | 1 |
| Malloc()/Free() Question | Tue Nov 11, 2003 11:18 am | 1 |
| MBV2 and Flash Carts | Tue Nov 11, 2003 9:36 am | 3 |
| vertical interlacing bug | Sat Nov 08, 2003 6:00 pm | 9 |
| MapEd Output | Sat Nov 08, 2003 2:47 am | 1 |
| Putting code in IWRAM | Sat Nov 08, 2003 12:13 am | 23 |
| Please explain | Wed Nov 05, 2003 11:56 pm | 42 |
| isometric maps | Tue Nov 04, 2003 2:13 pm | 5 |
| How is actual sprite data converted? | Sat Nov 01, 2003 8:07 pm | 3 |
| Question on DMA transfer | Fri Oct 31, 2003 8:38 pm | 10 |
| Collision for beginners.... | Tue Oct 28, 2003 12:00 pm | 8 |
| Maso System? | Mon Oct 27, 2003 12:03 am | 5 |
| "No input files" - when trying to install devkit a | Sun Oct 26, 2003 5:53 am | 3 |
| Keypad : NULL? | Sat Oct 25, 2003 12:16 pm | 10 |
| About KeyPad,Help! | Sat Oct 25, 2003 4:35 am | 4 |
| Which algorithms can be used for the GBA? | Thu Oct 23, 2003 4:48 am | 10 |
| Books | Mon Oct 20, 2003 3:52 am | 4 |
| How to change data in the header? | Sat Oct 18, 2003 6:12 pm | 8 |
| Linking binary data. | Fri Oct 17, 2003 10:51 pm | 4 |
| Is it possible to have too many variables? | Fri Oct 17, 2003 8:36 pm | 12 |
| Inconvienience using the DevKit Advance compiler | Thu Oct 16, 2003 11:45 pm | 5 |
| VBlank & HBlank use | Thu Oct 16, 2003 12:01 pm | 12 |
| Map editing questions | Thu Oct 16, 2003 12:40 am | 2 |
| Mixing modes together | Wed Oct 15, 2003 9:36 pm | 9 |
| noob wants to code in c++ | Wed Oct 15, 2003 2:55 am | 4 |
| Methods of Collision detection | Tue Oct 14, 2003 10:02 pm | 13 |
| multiboot vs. flashcarts | Sat Oct 11, 2003 2:38 am | 8 |
| The Ultra-est Noob you can get need help | Wed Oct 08, 2003 12:25 am | 8 |
| SHowing sprites on GBA | Mon Oct 06, 2003 7:43 pm | 7 |
| What defines the output image size? | Tue Sep 30, 2003 4:36 pm | 4 |
| Faster C/C++ faq? | Tue Sep 30, 2003 2:46 pm | 5 |
| Noob : Bit masking/shifting | Tue Sep 30, 2003 8:53 am | 5 |
| .wav help... | Mon Sep 29, 2003 6:23 am | 3 |
| Uber Noob :: Blank White Screen bug | Mon Sep 29, 2003 4:44 am | 7 |
| Inline Assm Problems | Sun Sep 28, 2003 2:53 pm | 4 |
| new here | Sun Sep 28, 2003 12:10 am | 2 |
| Compiler Question | Thu Sep 25, 2003 5:42 pm | 7 |
| Sound Engines? | Wed Sep 24, 2003 8:42 pm | 15 |
| Screen Modes | Wed Sep 24, 2003 8:01 pm | 10 |
| Flipping Map Tiles | Sun Sep 21, 2003 7:48 pm | 3 |
| problems with maps | Sat Sep 20, 2003 9:29 pm | 19 |
| GameLink | Tue Sep 16, 2003 3:09 pm | 2 |
| visualham help | Tue Sep 16, 2003 3:08 pm | 1 |
| Quesions: Tetris Style Game | Tue Sep 16, 2003 9:07 am | 4 |
| What is pogoshell???? | Mon Sep 15, 2003 12:10 am | 4 |
| Is it possible to flash Zipped GBA roms? | Sun Sep 14, 2003 11:58 pm | 6 |
| How to get your game to work on the hardware | Sat Sep 13, 2003 2:44 am | 3 |
| 32-bit video buffer writing | Thu Sep 11, 2003 8:26 pm | 3 |
| ALIGN4 syntax error - please help. | Thu Sep 11, 2003 5:28 pm | 3 |
| sin cos undeclared? | Thu Sep 11, 2003 10:11 am | 10 |
| FLASH 2 ADVANCE PROBLEM HELP PLEASE | Wed Sep 10, 2003 9:26 pm | 4 |
| tiles and map tools | Wed Sep 10, 2003 8:43 pm | 4 |
| Newbie : Max map size in mode 0? | Wed Sep 10, 2003 2:48 pm | 5 |
| Make roms smaller? | Tue Sep 09, 2003 9:58 pm | 3 |
| A couple of mode 4 queries... | Tue Sep 09, 2003 12:27 pm | 1 |
| How do I start making games for GBA? Any programs | Mon Sep 08, 2003 3:15 am | 4 |
| problem displaying text backgrounds | Sun Sep 07, 2003 11:29 am | 7 |
| Very simple array question | Sat Sep 06, 2003 11:58 am | 5 |
| How do I soft reset to loader menu? Power problems? | Fri Sep 05, 2003 8:30 pm | 7 |
| Learning games programming | Thu Sep 04, 2003 11:33 am | 1 |
| Any good Mode0 tutorials? | Thu Sep 04, 2003 11:27 am | 6 |
| My Fire routine | Thu Sep 04, 2003 6:28 am | 1 |
| Where do I get info on a home-made GBA cart reader? | Thu Sep 04, 2003 1:47 am | 4 |
| ndefined reference problem | Wed Sep 03, 2003 5:05 pm | 6 |
| Make file Question | Wed Sep 03, 2003 10:14 am | 8 |
| Why can't I do inline C in ASM? | Tue Sep 02, 2003 3:15 pm | 4 |
| Sprites at minus positions. | Tue Sep 02, 2003 12:36 pm | 9 |
| Bitmap backgrounds? | Mon Sep 01, 2003 5:18 am | 15 |
| I'd like some ROM header information... | Mon Sep 01, 2003 3:33 am | 2 |
| C OR C++? | Sun Aug 31, 2003 3:34 am | 3 |
| Help: How to use HAM~~ | Sat Aug 30, 2003 5:13 am | 3 |
| Where is my data located? | Fri Aug 29, 2003 8:37 am | 5 |
| Problem with VC++ IDE | Fri Aug 29, 2003 4:56 am | 7 |
| I'm brand new to this... | Thu Aug 28, 2003 10:33 pm | 10 |
| compilation problem with globals and includes | Wed Aug 27, 2003 10:21 pm | 12 |
| Another sprite problem | Wed Aug 27, 2003 10:58 am | 9 |
| How would i go about porting? | Sun Aug 24, 2003 10:28 pm | 4 |
| OAMSpriteNum >= 33 problem | Fri Aug 22, 2003 12:05 am | 8 |
| move sprite into any degree? | Wed Aug 20, 2003 2:27 pm | 11 |
| My new Release | Wed Aug 20, 2003 12:34 pm | 5 |
| Building a GCC cross complier fro the ARM7-thumb | Wed Aug 20, 2003 3:12 am | 3 |
| more background woes. Resetting and hardware. | Mon Aug 18, 2003 1:03 am | 4 |
| Mappy .elf compiling | Fri Aug 15, 2003 5:08 am | 5 |
| 1024 tiles per background layer or for all? | Thu Aug 14, 2003 12:31 am | 2 |
| which .h set to choose ? | Wed Aug 13, 2003 9:49 pm | 7 |
| GCC | Tue Aug 12, 2003 12:27 am | 11 |
| priorities | Mon Aug 11, 2003 6:38 pm | 5 |
| GameBoy as a MP3 car interface | Mon Aug 11, 2003 6:14 pm | 3 |
| interwork | Sat Aug 09, 2003 10:00 pm | 1 |
| Background Priorities | Sat Aug 09, 2003 5:15 am | 11 |
| definition of demo? | Fri Aug 08, 2003 9:01 pm | 6 |
| Interrupt handlers and Crt0.s | Fri Aug 08, 2003 6:11 pm | 6 |
| Messed up background in MODE 0 | Thu Aug 07, 2003 10:45 pm | 4 |
| Sprite Problem | Wed Aug 06, 2003 12:04 pm | 6 |
| Documentation | Tue Aug 05, 2003 7:31 pm | 3 |
| ARM? THUMB? | Tue Aug 05, 2003 11:33 am | 5 |
| What is the register for 'when no buttons are pressed'? | Tue Aug 05, 2003 1:14 am | 9 |
| another Mac question :P | Mon Aug 04, 2003 8:48 pm | 21 |
| Move Sprites | Mon Aug 04, 2003 2:33 pm | 9 |
| Can someone test this one on Hardware please? | Mon Aug 04, 2003 2:10 pm | 9 |
| Devkitadv on FreeBSD? | Mon Aug 04, 2003 1:55 pm | 1 |
| Commercial Gameboy Dev Questions? | Sun Aug 03, 2003 6:19 am | 8 |
| collision map from editor | Sat Aug 02, 2003 10:28 pm | 7 |
| Just a simple question... | Sat Aug 02, 2003 1:26 am | 2 |
| Fixed point collision detection | Fri Aug 01, 2003 10:14 am | 3 |
| 16 Color Sprites | Thu Jul 31, 2003 12:50 am | 2 |
| Metoid Fusion Graphics | Wed Jul 30, 2003 11:11 pm | 10 |
| Slightly off topic - VBA "Loaded Battery" | Wed Jul 30, 2003 3:06 pm | 2 |
| Fast screen clearing methods? | Wed Jul 30, 2003 2:36 pm | 34 |
| Mode4 syntax? | Wed Jul 30, 2003 2:34 pm | 8 |
| RPG Maker | Wed Jul 30, 2003 12:02 pm | 6 |
| Max Number of Tiles Allowed? | Tue Jul 29, 2003 4:41 pm | 8 |
| Using FALinker without having to write to card? | Tue Jul 29, 2003 5:24 am | 4 |
| Compile error with DevKitAdv | Mon Jul 28, 2003 9:29 pm | 10 |
| maps | Mon Jul 28, 2003 4:36 pm | 5 |
| rotData | Sun Jul 27, 2003 2:57 am | 2 |
| A commercial game engine for GBA? | Sat Jul 26, 2003 10:23 pm | 3 |
| sprites not working with my mode 2 bg | Sat Jul 26, 2003 1:41 pm | 2 |
| DevKitAdv - multiboot and cart ROM? | Fri Jul 25, 2003 3:48 pm | 4 |
| changinf only a few tiles in a bg | Fri Jul 25, 2003 2:11 pm | 3 |
| Why is this a blank screen? | Fri Jul 25, 2003 12:49 am | 2 |
| Not working on hardware | Thu Jul 24, 2003 11:37 pm | 7 |
| memcpy and tile background text | Thu Jul 24, 2003 7:14 pm | 11 |
| multiple backgrounds (ham) | Thu Jul 24, 2003 1:48 pm | 1 |
| Dynamic Map Loading Woes | Thu Jul 24, 2003 11:24 am | 1 |
| Compilers C and C++ | Wed Jul 23, 2003 7:47 pm | 5 |
| mappy source debugging problems | Tue Jul 22, 2003 4:35 pm | 5 |
| function pointers | Mon Jul 21, 2003 6:30 pm | 14 |
| Projection tutorials? | Mon Jul 21, 2003 11:42 am | 2 |
| SNES Porting | Mon Jul 21, 2003 9:32 am | 2 |
| Basic questions about GBA development... | Sun Jul 20, 2003 6:21 pm | 7 |
| What options are available to a Mac user? | Sun Jul 20, 2003 2:40 am | 7 |
| Drawing sprites... | Wed Jul 16, 2003 12:13 pm | 5 |
| dev kit advance on winXP w/ cygwin | Tue Jul 15, 2003 1:33 am | 2 |
| Best GBA Compiler | Sat Jul 12, 2003 9:18 pm | 5 |
| Declarations as const and ROM access | Sat Jul 12, 2003 2:43 pm | 3 |
| how many tiles? | Fri Jul 11, 2003 8:48 pm | 6 |
| Displaying rectangle sprites | Fri Jul 11, 2003 1:35 am | 4 |
| Starting GBA Development on Linux | Wed Jul 09, 2003 5:56 pm | 2 |
| max. tiles | Wed Jul 09, 2003 5:37 pm | 1 |
| map editors | Wed Jul 09, 2003 4:06 am | 5 |
| Archiving the most frequently asked topics? | Tue Jul 08, 2003 11:56 pm | 6 |
| GBA Devel on LINUX: what do i need? | Tue Jul 08, 2003 11:18 pm | 2 |
| Tiled graphics tutorial | Tue Jul 08, 2003 3:54 am | 2 |
| DevKit Advance Problem | Tue Jul 08, 2003 12:48 am | 4 |
| wait for vblank | Mon Jul 07, 2003 3:03 am | 6 |
| compiling trouble | Sun Jul 06, 2003 3:54 pm | 3 |
| GBA 3D Programming - intial directions? | Fri Jul 04, 2003 1:28 pm | 5 |
| Hello World | Fri Jul 04, 2003 6:15 am | 16 |
| Just curios. How easy/difficult to port PC game to GBA? | Thu Jul 03, 2003 10:12 am | 6 |
| Problem displaying tiles | Mon Jun 30, 2003 12:38 am | 4 |
| song on the radio | Sat Jun 28, 2003 11:33 pm | 10 |
| countdown timer | Sat Jun 28, 2003 6:55 pm | 13 |
| PutPixel | Thu Jun 26, 2003 9:59 am | 6 |
| "Artifact" Problem when trying to display Sprite | Sat Jun 21, 2003 3:22 am | 4 |
| Hmmm... sound Examples don't compile? | Fri Jun 20, 2003 11:43 pm | 4 |
| C or C++ | Fri Jun 20, 2003 11:58 am | 6 |
| Publication? | Thu Jun 19, 2003 5:22 pm | 2 |
| Stopping an audio sample | Thu Jun 19, 2003 11:00 am | 6 |
| Naming roms | Wed Jun 18, 2003 6:37 pm | 16 |
| Rom Hacking | Wed Jun 18, 2003 3:26 pm | 2 |
| Sprite Clipping | Wed Jun 18, 2003 3:24 am | 5 |
| Graphics are chopped and reformed...whats wrong???! | Wed Jun 18, 2003 1:09 am | 12 |
| makefile question | Mon Jun 16, 2003 9:29 am | 2 |
| MODE4 WaitForVsync() | Sun Jun 15, 2003 9:49 pm | 28 |
| before i buy dev hardware.... | Sat Jun 14, 2003 5:58 pm | 2 |
| auto launch emulator | Sat Jun 14, 2003 5:43 pm | 12 |
| undefined reference to __modsi3 | Sat Jun 14, 2003 3:50 am | 3 |
| compiling with g++ from VC++ | Sat Jun 14, 2003 3:17 am | 1 |
| rotation speed | Fri Jun 13, 2003 2:22 am | 2 |
| devkitadv under linux | Thu Jun 12, 2003 1:38 pm | 4 |
| strange question i think... | Thu Jun 12, 2003 11:28 am | 2 |
| assembly - where to start? | Wed Jun 11, 2003 12:10 am | 1 |
| 256M flash advance card & GBA | Tue Jun 10, 2003 10:46 am | 4 |
| Sprite collision | Fri Jun 06, 2003 10:30 pm | 1 |
| 2 Backgrounds | Fri Jun 06, 2003 9:13 pm | 1 |
| Looking for a "viewing window" solution (maps) | Fri Jun 06, 2003 11:26 am | 6 |
| Dev Kit Question | Fri Jun 06, 2003 5:27 am | 3 |
| GBA multiboot dumb cable | Thu Jun 05, 2003 11:25 pm | 3 |
| problem with larger maps | Thu Jun 05, 2003 7:01 pm | 9 |
| Tool for creating tiles/maps and palette files in one!? | Thu Jun 05, 2003 11:56 am | 2 |
| Mac compiler? | Wed Jun 04, 2003 2:31 am | 1 |
| math class is hard | Wed Jun 04, 2003 2:11 am | 9 |
| sin() cos() Look up table | Tue Jun 03, 2003 2:56 am | 9 |
| 16 color sprites | Mon Jun 02, 2003 4:25 am | 20 |
| please i need a help in sound? | Sun Jun 01, 2003 9:19 pm | 2 |
| multiplying by sin and cos | Sun Jun 01, 2003 1:07 pm | 1 |
| dev on amiga yet? | Fri May 30, 2003 4:12 pm | 1 |
| Register Question | Wed May 28, 2003 9:04 pm | 2 |
| Mode 0 tilemap problems | Tue May 27, 2003 9:46 pm | 6 |
| sound format | Tue May 27, 2003 9:44 pm | 3 |
| devkitadv ?? directories | Tue May 27, 2003 9:14 pm | 2 |
| Dragon Basic | Sun May 25, 2003 6:49 am | 19 |
| PDA project for GBA, anyone? | Mon May 19, 2003 3:14 pm | 24 |
| Makefile | Sun May 18, 2003 4:29 pm | 5 |
| Some Questions (MP3 Playback and Flash Cards) | Thu May 15, 2003 9:02 pm | 6 |
| Keep getting this error using GBA App Wizard r2-6 | Wed May 14, 2003 9:53 pm | 6 |
| Flashing to original GBA game cartridge...... | Wed May 14, 2003 2:50 pm | 3 |
| HAM: is that good ? | Thu May 08, 2003 5:54 pm | 7 |
| Graphic artist needs some help... | Tue May 06, 2003 4:10 pm | 4 |
| Mega-Newbie Needs help :) | Tue May 06, 2003 7:27 am | 6 |
| List of European Publishers | Sat May 03, 2003 9:32 am | 2 |
| Stupid header/CRTs questions | Fri May 02, 2003 12:48 am | 1 |
| Transparency on 16 colour sprite | Thu May 01, 2003 9:39 pm | 6 |
| gfx tools | Thu May 01, 2003 2:06 pm | 3 |
| Sprites | Wed Apr 30, 2003 11:10 am | 7 |
| Dev environment setup/getting started | Tue Apr 29, 2003 7:07 pm | 2 |
| VC++ | Sun Apr 27, 2003 9:21 pm | 2 |
| Debugging | Sun Apr 27, 2003 5:40 pm | 8 |
| Compressed graphics formats | Sat Apr 26, 2003 12:08 am | 3 |
| Converting to a .C file | Fri Apr 25, 2003 6:17 pm | 3 |
| Mode 4 - Writing a single pixel | Thu Apr 24, 2003 8:01 pm | 12 |
| Big Newbie.... What's a good tutorial? | Wed Apr 23, 2003 7:57 am | 5 |
| Frequently Asked Questions *READ FIRST!* | Sun Feb 09, 2003 5:28 pm | 10 |